---
name: dodge-iframe
description: Generic dodge and invuln frames. Windows are data. Stack under action-feel.
---

# Dodge iframe

Ask: none | roll-iframe | step-iframe | parry-window.
I-frames are a start/end on the dodge node. They do not cover the whole clip. Hurt boxes turn off only inside that window (`hitbox-hurtbox`).
Direction comes from the move stick at frame 0. Mouse look does not steer a fighter-plane dodge.
Cost lives in stamina-clock if that column is on.

Accept: a player can draw the iframe on the clip. A late dodge still takes the hit.
