---
name: unreal-materials
description: >-
  Domain skill - create reusable Material Instances, set typed material parameters,
  and bind materials to Static Meshes or live level actors in Unreal Engine.
license: MIT
compatibility: Unreal Engine 5.0+, Python 3.9+
allowed-tools: Bash Read Write
metadata:
  dcc-mcp:
    dcc: unreal
    version: "0.1.0"
    layer: domain
    stage: lookdev
    search-hint: "unreal material instance scalar vector texture parameter assign mesh actor"
    tags: "unreal, material, material-instance, shading, lookdev"
    tools: tools.yaml
---

# Unreal Materials

- `create_material_instance`
- `set_material_instance_parameters`
- `assign_material`
