---
name: cover-space
description: Generic cover. Geometry is the cover. Stick-to-wall is optional.
---

# Cover space

Ask: geometry-only | stick-cover | none.
High / low / blind-fire are authored heights, not a second health bar.
Leaving cover is a published window. Do not auto-stick during a roll.
kb-mouse-map: tps-orbit or fps-look. Peek is RMB or a face button, not both.

Accept: a player can name why they died (peeked long, left early, no cover).
