---
name: menu-flow
description: Pause, shop, inventory screens. Menus release look. Complements ui-flow. Use for 菜单, 暂停, 确认取消.
---

# Menu flow

Ask first: which menus freeze the sim? Which stay live (hotbar)?

Rules: Esc is pause or back, never an attack (`kb-mouse-map`). Confirm and cancel are different keys (`input-design`). Shop uses shop-price. Bags use inventory-economy. A menu that opens mid-hitstop waits until the clock resumes. Stacks with ui-flow for widget grammar.

Accept: a fighter can pause and quit with keyboard only.
