---
name: adventure-tool
description: Whip, revolver, idol as verbs. Puzzle first, gun scarce. Not a Tomb Raider clone.
---

# Adventure tool

Ask: tool-swing | tool-yank | tool-and-gun.

A signature tool is one move row (`grapple-swing` if it hooks). Yank, swing, and disarm are columns on that row — not flight. Guns use `projectile-hitscan` with scarce ammo; shooting unarmed bodies may raise alert (`enemy-perception`).
Puzzles stay `puzzle-design` / `level-teach`. The tool teaches on the safe side of the gap.
Do not copy a temple layout or a whip frame table from a shipped title.

Accept: the tool clears a gap without a gun. Empty ammo still lets the player leave the room with the tool.
