unity-development · v1.0.0 · 2026-09-19 · sha256 887c2feb591c85f5
unity-development v1.0.0A
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--- name: unity-development description: "Unity/C# development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds." version: "1.0.0" metadata: author: CoWork OS Contributors <info@coworkosapp.com> --- # Unity Development ## Purpose Unity/C# development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds. ## Routing - Use when: Use when the user asks about Unity, C# game scripting, MonoBehaviour, ScriptableObjects, Addressables, URP, HDRP, Unity CLI builds, or Unity Editor scripting. - Do not use when: Do not use for Unreal Engine (use unreal-development), Godot (use the game pack's godot skill), or cross-engine performance (use game-performance). - Outputs: C# scripts, Unity configurations, CLI commands, and Unity development guidance. - Success criteria: Returns valid C# code or Unity CLI commands. ## Trigger Examples ### Positive - Use the unity-development skill for this request. - Help me with unity development. - Use when the user asks about Unity, C# game scripting, MonoBehaviour, ScriptableObjects, Addressables, URP, HDRP, Unity CLI builds, or Unity Editor scripting. - Unity Development: provide an actionable result. ### Negative - Do not use for Unreal Engine (use unreal-development), Godot (use the game pack's godot skill), or cross-engine performance (use game-performance). - Do not use unity-development for unrelated requests. - This request is outside unity development scope. - This is conceptual discussion only; no tool workflow is needed. ## Runtime Prompt - Current runtime prompt length: 848 characters. - Runtime prompt is defined directly in `../unity-development.json`.