attack-vector-generation · diff
git:20260519.dc15fe2 to git:20260615.7a62936
5 added, 2 removed. Audit A to A.
---
name: attack-vector-generation
- description: Generate specific attack strategies for a given threat surface, producing concrete probes that can be executed.
+ description: Generate specific attack strategies for a given threat surface, producing
+ concrete probes that can be executed.
execution: subagent
prompt: ./prompt.md
input: surface (string), artifact (string), prior_findings (string)
- used-by: [red-teaming]
+ dependencies:
+ sops:
+ - spawn-agent
---
# Attack Vector Generation
Generates concrete, executable attack vectors targeting a specific threat surface.
## Execution
Subagent — spawned via subagent-spawning/spawn-agent.
## Why Subagent
Vector generation requires creative adversarial thinking without defensive contamination. Each surface needs fresh attack ideation.
## Input
- **surface**: The specific threat surface to target (from threat-surface-mapping)
- **artifact**: The artifact being attacked
- **prior_findings**: Results from previous probes (to avoid repetition)
## Output
- **vectors**: List of specific attack vectors with description, expected outcome, and severity estimate
- **priority_order**: Recommended execution order (highest-impact first)
- **follow_up_triggers**: Conditions that should trigger deeper investigation