ss-flow · git:20260813.f5ff2b5 · 2026-08-13 · sha256 f4c16d0daa05b4cc
ss-flow git:20260813.f5ff2b5A
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--- name: ss-flow description: Design user flows and navigation structure following proven UX patterns argument-hint: "[flow-name] [description]" allowed-tools: Read, Write, Edit, Grep, Glob, Bash --- # UX Flow Designer ## Registry-first artifact boundary When `.styleseed/project.json` and `.styleseed/artifacts/index.json` exist, resolve the requested artifact ID first, then read only `.styleseed/bundles/<artifact-id>.md` and `.styleseed/manifests/<artifact-id>.json`. Never fall back to the global legacy bundle for a registry project. Legacy projects may use `.styleseed/effective-rules.md` only when no registry exists. ## When NOT to use - For implementing a single page → use `/ss-page` after the flow is settled - For copy on each step → use `/ss-copy` after the structure is settled - For information architecture of an entire product — narrow scope to one flow first - For high-fidelity mockups — this produces a flow map, not pixel-perfect designs Design a user flow: **$0** Description: $ARGUMENTS ## Instructions 1. Read the design system reference: - `CLAUDE.md` for component inventory - `DESIGN-LANGUAGE.md` for layout patterns (sections 13-14, 19-20) - `components/patterns/` for available building blocks 2. Apply these UX principles: ### Information Architecture - **Progressive Disclosure**: Show only what's needed at each step. Hide complexity behind logical drill-downs. - **Cognitive load**: Chunk information around the user's decision; the resolved grammar and content density decide the grouping rather than a universal item count. - **Hick's Law**: Minimize choices per screen while preserving the product's real task vocabulary. ### Navigation Patterns - **Hub & Spoke**: Dashboard → detail pages → back to dashboard (default for mobile apps) - **Linear Flow**: Step 1 → Step 2 → Step 3 (for forms, onboarding, checkout) - **Navigation**: use the resolved surface adapter; BottomNav is only one possible mobile pattern. ### Screen Flow Rules - Every flow must have a **clear entry point** and **clear exit point** - Key features should be reachable with an appropriate number of steps for the product and platform; do not impose a universal tap count. - Back navigation must always be available (except root screens) - Error states must provide **recovery paths** (retry, go back, contact support) - Loading states must use skeleton screens (never spinners in cards) ### Page Composition (from DESIGN-LANGUAGE.md) - Follow the selected output grammar's information hierarchy; do not impose a Hero → KPI Grid → Details → Lists template on unrelated products. - Each screen should answer ONE primary question when the task calls for it. - Above the fold: the most important metric or action - Use the 4 section types: Full Card (A), Grid (B), Carousel (C), Hero (D) 3. Output format: - **Flow diagram** in ASCII showing screen connections - **Screen inventory** listing each screen's purpose and key components - **Edge cases** (empty states, errors, loading) for each screen - **Scaffolded pages** using primitives selected by the artifact's adapter and grammar 4. Generate the actual page files using `/ss-page` conventions.