roblox-publish-checklist · git:20260714.e9a0520 · 2026-07-14 · sha256 be54f021714cd010
roblox-publish-checklist git:20260714.e9a0520A
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--- name: roblox-publish-checklist description: "Use before publishing or updating a Roblox game to check data, security, performance, monetization, mobile, metadata, social, and analytics." last_reviewed: 2026-07-13 sources: - https://create.roblox.com/docs/creator-rewards - https://create.roblox.com/docs/production/monetization/developer-products - https://devforum.roblox.com/t/creator-rewards-is-live/3838257 --- ## When to Load Load when preparing to publish or update a Roblox game. Provides a structured checklist covering data persistence, security, performance, monetization, mobile, gameplay, metadata, social, and analytics. Use to catch blockers before going live. ## Quick Reference ### 1. Data & Persistence DataStore save/load ✓ · Session locking (ProfileStore) ✓ · BindToClose ✓ · Data migration plan ✓ · Disconnect-during-save edge case ✓ · No parallel save race conditions ✓ ### 2. Security All remotes validated server-side (types, ranges, ownership) ✓ · No secrets in ReplicatedStorage/StarterPlayer ✓ · Rate limiting on remotes ✓ · Logic server-side only (currency, inventory, damage) ✓ · ProcessReceipt: grant THEN PurchaseGranted ✓ · Anti-cheat basics (speed, teleport, inventory) ✓ ### 3. Performance Mobile tested ✓ · Part count reasonable ✓ · No memory leaks (events disconnected) ✓ · MicroProfiler: no scripts >1ms/frame ✓ · StreamingEnabled if large map ✓ · Signal cleanup ✓ ### 4. Monetization GamePasses idempotent on rejoin ✓ · DevProducts deliver correctly ✓ · Creator Rewards decision and eligibility reviewed if relevant ✓ · Prices competitive ✓ · No pay-to-win ✓ ### 5. Mobile Touch controls work ✓ · UI uses Scale not Offset ✓ · ContextActionService ✓ · Small screen tested ✓ · Orientation handled ✓ · Low-end device tested ✓ ### 6. Gameplay Core loop 10+ min test ✓ · Edge cases: disconnect during trade, death during cutscene, rapid pressing, rejoin mid-game ✓ · Tutorial/FTUE ✓ · Difficulty curve ✓ · Fun check ✓ ### 7. Metadata Icon 512x512 ✓ · 3+ thumbnails ✓ · Description ✓ · Genre ✓ · Max players ✓ · Badges ✓ · Rating ✓ ### 8. Social Private servers ✓ · Party/chat/friend ✓ · Report/block safe ✓ · Tags correct ✓ · Team assignment ✓ ### 9. Analytics Events: join/leave, purchases, completions, session length, errors ✓ · Funnel tracking ✓ · Dashboard configured ✓ ### Output Format 1. READY / NOT READY 2. Critical blockers 3. Warnings 4. Pass count/% 5. Failed items + fixes When Studio MCP is available, attach evidence for each claimed pass: inspection/readback, runtime console, screenshot, or an explicit unavailable-capability note. 📖 Full reference: `references/full.md`