gate ยท diff

git:20260907.38c37c8 to git:20260923.e805728

8 added, 5 removed. Audit A to A.

---
name: gate
- description: Use when a Kraft Lite chain is blocked at a gate - presents what the human must decide on, then records their approval or rejection.
+ description: "Use when a Kraft Lite chain's state is `blocked` at a gate, or the human answers a gate."
---
# Gates
A gate is a decision that belongs to a human. You present, they decide.
- Run `python3 "$CLAUDE_PLUGIN_ROOT/kl.py" state --chain-id <id>` for the gate name, then show them
+ Run `python3 "$CLAUDE_PLUGIN_ROOT/kl.py" state --chain-id <id>` for the gate name. Only proceed if the node's
+ status is `blocked`; otherwise stop and invoke `kraft-lite:next`, because `approve`
+ closes whatever node is current, hooks unrun. Then show them
what the gate is actually about - the spec, the plan, the diff, the findings. A
gate answered without the artefact in front of the person is a gate that has
stopped meaning anything.
Then, on their answer:
python3 "$CLAUDE_PLUGIN_ROOT/kl.py" approve --chain-id <id>
python3 "$CLAUDE_PLUGIN_ROOT/kl.py" reject --note "<their reason>" --chain-id <id>
A plain reject reopens the node being gated. That is right for a gate on the node
that made the artefact - a rejected spec re-runs the spec node. It is wrong for a
gate on work an earlier node produced: rejecting `human_review_approval` would
re-present the same work rather than return to it. When the human is rejecting
something built further back, name where it goes:
python3 "$CLAUDE_PLUGIN_ROOT/kl.py" reject --note "<reason>" --from-node <node> --chain-id <id>
That reopens that node and every node after it, so the redone work is verified
again on the way back rather than skipped.
`--chain-id` is what stops an answer landing on the wrong chain, and with two
unfinished chains in the directory the verb refuses to guess. `--note` is
required. A rejection with no reason strands whoever picks the work
up next, including you after a compaction.
- After an approve, invoke the `next` skill. After a reject, invoke `next` too: the
- node reopens and its note leads the retry.
+ After an approve or a reject, invoke `kraft-lite:next`: on a reject the node
+ reopens and its note leads the retry.
Never call `approve` because the answer seemed obvious. If the human has not
- answered, the gate is not answered.
+ answered this gate, it is not answered - "looks fine" about something else, or
+ an earlier "just do it", is not an answer.
`$CLAUDE_PLUGIN_ROOT` is set when this loads as a plugin. If it is unset, `kl.py`
is two directories above this file - use that path instead of an empty one.