scienceworld-container-relocator · git:20260307.388baa3 · 2026-03-07 · sha256 e759c393cee674b4
scienceworld-container-relocator git:20260307.388baa3A
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--- name: scienceworld-container-relocator description: Moves an object from inventory to a specified container in a target room. Triggered when the task requires placing an item into a particular receptacle (e.g., 'move it to the orange box'). --- # Skill: Container Relocator ## Purpose This skill handles the final delivery step in scienceWorld experiments where you must place a specific object into a designated container located in a target room. ## Core Logic 1. **Identify the Target:** The task will specify a destination container (e.g., "the orange box") and a room (e.g., "in the workshop"). 2. **Confirm Inventory:** Ensure the required object is already in your inventory. If not, you must first acquire it. 3. **Navigate:** Teleport to the target room if you are not already there. 4. **Execute Delivery:** Use the `move OBJ to OBJ` action to transfer the object from your inventory to the target container. ## Key Instructions * Use this skill **only** when the task explicitly states a "move it to [CONTAINER] in [ROOM]" objective. * The object to be moved must be in your inventory. Use `focus on OBJ` to confirm the correct target if needed. * Always verify your location before attempting the move action. Use `teleport to LOC` to reach the correct room. * The primary action is `move [OBJECT] to [CONTAINER]`. Ensure the object name matches your inventory and the container name matches the room's description. ## Example Flow (from trajectory) 1. Task: "move it to the orange box in the workshop." 2. Identify: Object = dove egg (in inventory), Container = orange box, Room = workshop. 3. Action: `teleport to workshop` 4. Action: `move dove egg to orange box`