minecraft-modpack-server · v1.0.0 · 2026-04-17 · sha256 76b19f8001095389
minecraft-modpack-server v1.0.0A
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--- name: minecraft-modpack-server description: Set up and manage a modded Minecraft server using NeoForge or Forge with a modpack category: gaming version: 1.0.0 origin: aiden license: Apache-2.0 tags: minecraft, neoforge, forge, modpack, server, java, gaming, mods, multiplayer --- # Modded Minecraft Server Setup Set up and manage a NeoForge or Forge modded Minecraft server on Windows. Covers server installation, modpack configuration, memory tuning, and startup automation. ## When to Use - User wants to run a modded Minecraft server locally or on a VPS - User wants to install a CurseForge or Modrinth modpack on a server - User wants to configure server memory and JVM flags - User wants to automate server startup with a batch script - User wants to manage mods — add, remove, or update individual mods ## How to Use ### 1. Prerequisites ```powershell # Verify Java 21+ is installed (required for 1.20.x+) java -version # Install from: https://adoptium.net/temurin/releases/?version=21 # Create server directory New-Item -ItemType Directory -Path "C:\mc-server" -Force Set-Location "C:\mc-server" ``` ### 2. Install NeoForge server ```powershell # Download NeoForge installer from https://neoforged.net/ # Get the installer for your Minecraft version $neoforgeVersion = "21.1.99" # replace with desired version $installerUrl = "https://maven.neoforged.net/releases/net/neoforged/neoforge/$neoforgeVersion/neoforge-$neoforgeVersion-installer.jar" Invoke-WebRequest -Uri $installerUrl -OutFile "neoforge-installer.jar" # Run installer (creates server files) java -jar neoforge-installer.jar --installServer ``` ### 3. Accept the EULA ```powershell # Required before server will start Set-Content -Path "eula.txt" -Value "eula=true" ``` ### 4. Create an optimized startup script ```powershell # start.bat — save in C:\mc-server\ $startBat = @' @echo off java -Xmx6G -Xms2G ^ -XX:+UseG1GC ^ -XX:+ParallelRefProcEnabled ^ -XX:MaxGCPauseMillis=200 ^ -XX:G1HeapRegionSize=16M ^ -XX:G1ReservePercent=25 ^ -jar libraries/net/neoforged/neoforge/21.1.99/neoforge-21.1.99-server.jar ^ nogui pause '@ Set-Content -Path "C:\mc-server\start.bat" -Value $startBat ``` Adjust `-Xmx` (max RAM) and `-Xms` (initial RAM) based on available system memory. ### 5. Add mods to the server ```powershell # Mods go in the mods/ directory New-Item -ItemType Directory -Force -Path "C:\mc-server\mods" # Download a mod from Modrinth (example: Fabric API replacement for NeoForge) $modUrl = "https://cdn.modrinth.com/data/AANobbMI/versions/xxxxx/mod-name.jar" Invoke-WebRequest -Uri $modUrl -OutFile "C:\mc-server\mods\mod-name.jar" # List installed mods Get-ChildItem "C:\mc-server\mods" -Filter "*.jar" | Select-Object Name, Length ``` ### 6. Install a CurseForge modpack ```powershell # 1. Download the server pack ZIP from CurseForge (not the client pack) # 2. Extract to server directory Expand-Archive -Path "modpack-server.zip" -DestinationPath "C:\mc-server" -Force # 3. Run the modpack's install script (varies by pack) Set-Location "C:\mc-server" .\startserver.sh # or start.bat depending on the pack ``` ### 7. Configure server.properties ```powershell # Key settings in server.properties $config = @" max-players=10 difficulty=normal spawn-protection=0 view-distance=10 online-mode=true motd=My Modded Server "@ Add-Content -Path "C:\mc-server\server.properties" -Value $config ``` ### 8. Start the server ```powershell Set-Location "C:\mc-server" .\start.bat ``` ## Examples **"Set up a NeoForge 1.21.1 server with 8GB RAM"** → Use steps 1–4. Adjust `-Xmx8G` in the startup script. **"Add the Create mod to my existing server"** → Use step 5 — download the Create jar for NeoForge from Modrinth and place in `mods/`. **"Install the All The Mods 9 server pack"** → Use step 6 — download the ATM9 server pack ZIP from CurseForge and extract with step 6. ## Cautions - Always use the NeoForge/Forge version that matches your target Minecraft version exactly - Client mods (rendering, shaders, HUD) must NOT be placed on the server — server-side only mods apply - Increase `-Xmx` proportional to mod count — large packs (200+ mods) need at least 8-12GB - `online-mode=true` requires all players to have a paid Minecraft account (prevents cracked clients) - Back up the `world/` directory regularly — server crashes can corrupt world data