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---
name: bdb-agents
description: BDB Multi-Agent Team Specifications
---
# BDB Agent OS – Multi-Agent Team Specification
This document defines the autonomous multi-agent team structure for Google Antigravity, Roo Code, Claude Code, Cursor, Codex, and OpenCode.
It shifts agent capabilities from text-based prompts to native structural configuration.
**Routing between these seven agents is not defined here.** See `.agents/graph.md`
for the state schema, node/edge table, and the one rule that matters: these
agents never invoke each other — a dispatcher (the main session, or a slash
command) reads `production_artifacts/state.json` and decides which agent runs
next. This file defines *what each agent is*, not *what calls what*.
---
## 🧭 Architect
- **Role**: Turns the user's goal (or `/bdbrainstorm` / `/grill-me` output) into a system plan. Reads existing architecture before proposing changes. Does not coordinate execution or invoke other agents — that is TechLead's job, decided by the dispatcher, not by Architect.
- **Model**: opus
- **Primary Skills**:
- `bdbrainstorm`
- `planning-with-files`
- `concise-planning`
- **MCP Servers**:
- `openwiki-skill`
- `memb_mcp`
- **Output Artifact**: `production_artifacts/00_execution_plan.md`
- **Reads**: `state.goal` · **Writes**: `state.artifacts.plan`, `state.phase: plan`
---
## 🧑💼 TechLead
- **Role**: Reviews Architect's plan for a capability map (module boundaries, dependency direction, build order) before any build node starts. Approves or rejects the plan back to Architect. Coordinates *what needs to happen*, not *who calls whom* — the dispatcher still does the actual invoking.
- **Model**: opus
- **Primary Skills**:
- `startcycle`
- `agent-pipeline`
- `subagent-driven-development`
- **MCP Servers**:
- `memb_mcp`
- **Output Artifact**: capability-map approval recorded in `state.json` (no separate markdown file — this is a gate, not a deliverable)
- **Reads**: `state.artifacts.plan` · **Writes**: plan-approval decision, `state.phase: build` (or back to `plan`)
---
## 🎨 Godmode_UI_UX
- **Role**: Lead Frontend Designer & UI Engineer. Enforces Anti-Slop principles, DTCG design tokens, high-agency frontend taste, and fluid motion dynamics.
- **Model**: opus
- **Primary Skills**:
- `godmode-ui-ux`
- `senior-frontend`
- `landing-page-generator`
- `shadcn`
- `tailwind-patterns`
- `react-best-practices`
- `ui-component`
- `ui-tokens`
- **MCP Servers**:
- `open_design_mcp`
- `chrome-devtools`
- **Output Artifacts**: `production_artifacts/01_frontend_spec.md` & `frontend/src/`
- **Reads**: `state.artifacts.plan`, any open `state.findings` it owns · **Writes**: `state.artifacts.frontend`
---
## ⚙️ Godmode_Engineering
- **Role**: Senior Fullstack & Backend Engineer. Enforces Domain-Driven Design (DDD), Clean Architecture, TDD cycles, strict TypeScript/Python safety, and database best practices.
- **Model**: opus
- **Primary Skills**:
- `godmode-engineering`
- `software-architecture`
- `test-driven-development`
- `api-design-principles`
- `drizzle-orm-expert`
- `postgres-best-practices`
- `typescript-pro`
- `python-pro`
- **MCP Servers**:
- `github`
- `memb_mcp`
- **Output Artifacts**: `production_artifacts/02_backend_schema.md` & `backend/src/`
- **Reads**: `state.artifacts.plan`, any open `state.findings` it owns · **Writes**: `state.artifacts.backend`
---
## 🎬 Godmode_Media_EventTech
- **Role**: Creative-Tech & Show-Control Specialist. Governs 3D modeling, spatial design, TouchDesigner networks, Unreal Engine scenes, DaVinci Resolve color/edit, DMX/grandMA3 lighting, and Resolume media servers.
- **Model**: opus
- **Primary Skills**:
- `godmode-eventtech`
- `godmode-media-creation`
- `godmode-3d-creation`
- `bdbmediastorm`
- `MCP_Manage`
- `threejs-skills`
- `spline-3d-integration`
- **MCP Servers**:
- `bdb_td_minddesigner`
- `bdb_unreal_mcp`
- `bdb_davinci_mcp`
- `bdb_grandma3_mcp`
- `bdb_resolume_mcp`
- `adobe_uxp_mcp`
- `bdb_after_effects_mcp`
- `bdb_rhino_mcp`
- **Output Artifacts**: `production_artifacts/03_media_pipeline.md`
- **Reads**: `state.artifacts.plan`, any open `state.findings` it owns · **Writes**: `state.artifacts.media`
---
## 🔍 Reviewer
- **Role**: Adversarial review of build-node output against the plan's stated contract, before Shipping runs its automated gate. Modeled on the `doubt-driven-development` discipline (see `.agents/graph.md`): reads the artifacts and the contract, never the implementer's claim that it's done, never their reasoning — passing the claim biases toward agreement. Prompted adversarially ("find what is wrong," never "does this look good"). Classifies every finding by a fixed precedence (contract misread → valid & actionable → valid trade-off → noise) and tracks `doubt_theater_streak` so two clean cycles in a row stop the loop and escalate to the user instead of running a third identical pass.
- **Model**: opus
- **Primary Skills**:
- `ui-review`
- `ux-audit`
- `architect-review`
- `systematic-debugging`
- **MCP Servers**:
- `github`
- `chrome-devtools`
- **Output Artifact**: `production_artifacts/review_findings.md`
- **Reads**: `state.artifacts.{frontend,backend,media}` **only** · **Writes**: `state.findings[]`, `state.doubt_theater_streak`
---
## 🚀 Godmode_Shipping
- **Role**: Release Gatekeeper, QA & Verification Auditor. Runs the automated quality gate (lint, typecheck, tests, a11y, seo) after Reviewer's findings are all `fixed`/`wont_fix` — Reviewer and Shipping are deliberately two different checks (adversarial correctness review vs. mechanical gate execution), not one merged step. Ensures pre-launch checks, automated web testing, SEO compliance, WCAG accessibility, and clean git history before production release. Never ships with an open `blocking` finding or without a `GO` in `state.approvals`.
- **Model**: opus
- **Primary Skills**:
- `godmode-shipping`
- `webapp-testing`
- `seo-audit`
- `wcag-audit-patterns`
- `github-repo`
- `clean-code`
- **MCP Servers**:
- `github`
- `chrome-devtools`
- **Output Artifacts**: `production_artifacts/04_release_report.md`
- **Reads**: `state.artifacts.*`, `state.findings`, `state.approvals` · **Writes**: `state.gate`, `state.artifacts.report`, `state.phase: ship|done`
---
## 🔄 Context Boot Sequence
Before executing any tasks, every agent MUST perform the following checks silently:
1. **memB**: Retrieve past context and memories for the project folder.
2. **OpenWiki**: Read the local `.openwiki` folder for architectural rules.
3. **Synapse**: Execute `synapse map .` or use `synapse-integration-skill` to load the 3D codebase topology.