strategy ยท diff
git:20261029.d4a061e to git:20261104.b0552b6
1 added, 1 removed. Audit C to C.
---
genre_slug: strategy
status: draft
last_updated: 2026-10-30
pattern_counts: proven=0 confirmed=0 reference=0 hypothesis=0 contested=0
---
# Genre Skill: Strategy
Planning-driven maps: defenses, units or points, an economy, and waves or opponents that push back.
## Map types (use as the variant)
- **tower-defense**: waves of enemies on a fixed route against placed defenses
- **wave-defense**: co-op waves around one base or objective
- **base-control**: capture and hold points with an economy
## How to use
- REFERENCE items are design guidance written for UEFN in our own words. They are the documented starting point, not proof that they fit this map: follow them, and say when a playtest disagrees.
- - Items marked confirmed or proven come from the owner's own maps and outrank reference items. Nothing is learned without the owner's approval on the Skills page.
+ - Items marked confirmed or proven come from the owner's own maps and outrank reference items. Nothing is learned without the owner's approval on the Knowledge page.
- Name the device or Verse API only after checking it in the Verse digest or with the editor tools.
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