wicked-garden-product-imagery-alter · git:20260914.d73e4dd · 2026-09-14 · sha256 0bf87d6ac0b150d5
wicked-garden-product-imagery-alter git:20260914.d73e4ddA
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--- name: wicked-garden-product-imagery-alter description: | AI-powered image modification: img2img editing and mask-based inpainting. Requires a provider that supports editing operations. Use when: "edit image", "modify image", "change image", "inpaint", "img2img" metadata: role: module phases: "clarify,design,review" archetypes: "*" --- # Image Alteration AI-powered modification of existing images through two primary modes: image-to-image editing (global changes) and mask-based inpainting (local changes). ## Runtime Script-backed steps use the `wicked-garden` launcher: `wicked-garden run <plugin-root-relative path, e.g. scripts/…> [args]`. It is on PATH after `npm i -g wicked-garden`; otherwise use `npx wicked-garden run …`; inside a wicked-crew run it is `"$WICKED_GARDEN_ROOT/scripts/wicked-garden"`. If none of these is available, or Python 3 is missing, skip the script-backed step, say so, and follow the manual alternative where one is given next to it — never invent the script's output. Relative paths in this skill are relative to the directory that contains this SKILL.md. ## When To Use This Skill - Modifying style, lighting, or mood of an existing image - Replacing or adding specific elements within an image - Iterating on generated images to reach desired output - Making targeted local edits while preserving the rest ## Modification Modes ### Image-to-Image (Global Edits) Changes the overall style or adds global elements while preserving core composition. ```bash wicked-garden run skills/product/imagery/scripts/provider.py edit \ --image ./source.png \ --prompt "Same scene but with a dramatic sunset sky" \ --output ./v2.png ``` **Key control**: The strength parameter determines how much the model deviates from the original. - `--strength 0.2-0.3` — Subtle changes (color grading, minor adjustments) - `--strength 0.4-0.6` — Moderate changes (style transfer, lighting shifts) - `--strength 0.7-0.9` — Dramatic changes (major style overhaul) ### Inpainting (Local Edits) Precise edits to specific regions using a binary mask (white = edit area, black = preserve). ```bash wicked-garden run skills/product/imagery/scripts/provider.py inpaint \ --image ./source.png \ --mask ./mask.png \ --prompt "Replace with floating lanterns" \ --output ./v2_inpaint.png ``` **Best practices for masks:** - Clean edges — avoid feathered or anti-aliased mask boundaries - Include enough context area around the edit target - For complex shapes, create the mask programmatically or use a drawing tool ## Iterative Refinement Loop When the output is close but not quite right: ``` 1. DIAGNOSE — What specifically is wrong? (color, composition, detail, artifact) 2. ADJUST — Modify the right parameter for the issue: - Wrong elements → refine prompt, add negative prompt - Wrong style → adjust strength parameter - Wrong detail → fix seed, tweak guidance scale - Local issue → switch to inpainting with a targeted mask 3. REGENERATE — Run with adjusted parameters 4. REVIEW — Use the review sub-skill to validate ``` ### Refinement Strategies | Problem | Solution | |---------|----------| | Missing element | Increase weight in prompt with specific adjectives | | Unwanted artifact | Add to `--negative-prompt` | | Good composition, bad detail | Fix `--seed`, adjust `--guidance-scale` | | Almost perfect, one area wrong | Switch to inpainting for that region | | Too different from original | Lower `--strength` value | | Not different enough | Raise `--strength` value | ### Final Polish Use upscaling as the last step to bring a draft to production quality: ```bash # Upscaling (cstudio only — other providers may not support this) wicked-garden run skills/product/imagery/scripts/provider.py generate \ --provider cstudio \ --prompt "upscale" \ --output ./final_hires.png ``` ## Detailed References - **Editing techniques, provider commands, and refinement strategies**: [refs/editing-reference.md](refs/editing-reference.md) ## Integration With Other Sub-Skills - Use **review** before altering to understand what needs to change - Use **review** after altering to validate the changes - If starting from scratch is better than editing, hand off to **create** - Alteration is the "Execute" and "Refine" steps of the Analyze-Execute-Review-Refine loop