maya-uv-ops ยท diff
git:20260503.253280c to git:20260512.9a5b575
19 added, 3 removed. Audit A to A.
---
name: maya-uv-ops
- description: Maya UV operations โ create, delete, project, unfold, layout, and normalize UV sets. Use when working with texture coordinates and UV layouts. Not for mesh modeling, material authoring, or texture baking โ use maya-mesh-ops, maya-materials, or maya-texture-bake for that.
+ description: |-
+ Authoring stage โ UV operations: create, delete, project, unfold, layout,
+ and normalise UV sets. Use whenever working on texture coordinates. Not
+ for mesh modeling (maya-mesh-ops), material authoring (maya-materials),
+ or texture baking (maya-texture-bake).
license: MIT
allowed-tools: Bash Read
metadata:
dcc-mcp:
dcc: maya
layer: domain
- version: 1.0.0
+ stage: authoring
+ version: 1.1.0
tags:
- maya
- uv
- texture
- geometry
- search-hint: layout UVs, unfold UV, texture coordinates, UV projection
+ search-hint: |-
+ layout UVs, unfold UV, texture coordinates, UV projection, automatic UV,
+ planar projection, UV set, normalize UV
+ aliases:
+ - maya-uv
+ side-effects:
+ - reads-scene
+ - writes-scene
depends: []
tools: tools.yaml
groups: groups.yaml
---
+ # maya-uv-ops (Authoring stage)
+
+ UV-set authoring tools. All eight scripts are main-thread-affine because
+ they touch UV nodes through `maya.cmds`.