sidechain-setup · git:20260427.ace5489 · 2026-04-27 · sha256 e1f22543c9c206c5
sidechain-setup git:20260427.ace5489A
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--- name: sidechain-setup description: Use when the user wants to set up sidechain compression - typically kick → bass, kick → pads, vocals → music bed. Examples - "sidechain my bass to the kick", "make the synths duck under the vocal", "add pumping to the chords". --- # Sidechain Setup Set up sidechain compression routing. Different DAWs/MCP servers expose this differently — read the available tools and use the simplest path. ## Workflow ### 1. Identify the source and target - **Source** = trigger (the track that *causes* the duck) — usually kick or vocal - **Target** = the track that *gets ducked* — usually bass, pads, or music bed Confirm with user: "Sidechain target = bass on track 2, source = kick on track 1?" ### 2. Choose the technique #### A. Compressor sidechain (standard for kick→bass) - Add Compressor to the target track - Enable sidechain input on the compressor - Route source: select the kick track as the input - Settings: - Ratio: 4:1 - Attack: 5 ms - Release: 80-120 ms (release should match the tempo — at 120 BPM, 1 beat = 500ms, so 100ms ≈ 1/8 note) - Threshold: set so that GR shows -4 to -6 dB on each kick hit - Output gain: +1 to +2 dB to compensate #### B. Glue Compressor sidechain (more musical for buses) Same as above but using Glue Compressor — gives a more "analog" pumping sound, typical for house/EDM masters where you want musical pumping. #### C. LFO Tool / volume automation (creative) If the user wants extreme rhythmic pumping (EDM-style 4/4 pump): - Use Auto Filter or a volume LFO modulator if no LFO Tool plugin - LFO shape: sawtooth (fast attack, slow release looks like ⏐╲⏐╲) - Sync to 1/4 notes - Depth: -6 to -12 dB - This is used when there's no actual kick (e.g., during a breakdown) but you want the pump feel. #### D. Volume envelope automation (per-clip) For surgical control on a specific section: - Show automation on the target track - Draw a manual ducking envelope tied to the source's hits - Useful for vocal-driven ducking on a music bed ### 3. Apply Use `add_device` and `set_device_parameter` to route. If the MCP server doesn't expose sidechain routing directly, write the parameters that *can* be set and tell the user the manual step: > *"Compressor added to bass track with 4:1 ratio, 5ms attack, 100ms release. The MCP can't set the sidechain source — please click the sidechain section and select 'Kick' from the input dropdown manually. Then I'll dial in the threshold."* ### 4. Verify After applying, ask user to play the kick + bass together. Adjust if needed: - Pumping too obvious? → reduce ratio to 3:1 or release to 60ms - Pumping not enough? → ratio 6:1 or threshold lower - Bass dipping too long? → shorten release - Bass missing the next beat? → release too long, shorten ## Don'ts - Don't sidechain everything by default — kick→bass is universal, but pad/synth ducking is genre-specific (huge in EDM, rare in jazz). - Don't use ratios above 8:1 unless going for a deliberate pump effect. - Don't sidechain the master bus — that's a special-case mastering technique, not a mix move. - Don't apply without listening — sidechain is a feel adjustment, settings depend on what the user hears. ## Quick reference table | Use case | Ratio | Attack | Release | GR target | | --- | --- | --- | --- | --- | | Kick → bass (rock/pop) | 4:1 | 5 ms | 100 ms | -4 dB | | Kick → bass (EDM pump) | 8:1 | 1 ms | 200 ms | -10 dB | | Kick → pad/chord | 3:1 | 10 ms | 150 ms | -3 dB | | Vocal → music bed | 2:1 | 15 ms | 300 ms | -2 dB | | Snare → reverb tail | 3:1 | 5 ms | 80 ms | -4 dB |