link-skills-with-base-loop · git:20260821.9ccc3b3 · 2026-08-21 · sha256 352e1bd335d0b119
link-skills-with-base-loop git:20260821.9ccc3b3A
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--- name: link-skills-with-base-loop description: | Generate a magazine-grade character showcase sheet from a single character reference image — a hero key visual plus detail grid, three-view turnaround, palette board, and nameplate — held as a near-static 4s 16:9 shot with only the slightest living motion (fabric, hair, ink edges). Use when the user wants a character setting / showcase sheet, a "design this character's reference board", a character-introduction card for a game or series, or a prompt-built "skills with a base loop" still showcase. Locks the character's face, body, proportions, hairstyle, skin tone and outfit to the reference; no second character, no camera movement, no large motion. --- # Link Skills with Base Loop — Character Showcase Sheet Use this Skill when the user wants a **magazine-grade character showcase sheet** built from a single character reference image: a hero key visual plus a details grid, a three-view turnaround, a palette board and a nameplate — held as a near-static 4-second shot with only the slightest living motion. Core principle: **lock the character to the reference, keep the frame still, spend the model's budget on print-grade detail and board layout — not on motion.** The prompt follows the three-part H3 structure (reference locking → core concept → near-static shot description) with a hard negative rule. --- ## 1. Trigger - A character showcase / setting sheet for a game, anime, or series - "Design a character reference board" from one image - A static or near-static character introduction card Do **not** use this Skill when: - The user wants an animated scene, a fight, or a story sequence - The user wants a real-photography look (this is cel-shaded 3D / semi-real CGI, not photo) - No character reference image exists ## 2. Inputs - One character reference image (`@图片1`) — locks face, body, proportions, hairstyle, skin tone and outfit. No redesign. - (Optional) Character name and copy lines (e.g. nameplate + tagline) to place on the board. - Duration 4s, aspect 16:9, near-static with only slight breathing motion. ## 3. Board Layout (left-to-right) - **Left / hero key visual**: full-body hero of the character in an action pose, with a stylized ink-wash or flat-color backdrop that fades to white; nameplate in large calligraphic type top-left, small tagline beneath. - **Right column**: `DETAILS` — 4 close-up insets (calm face, focused eyes, collar & belt knots, bare feet on floor); a three-view `TURNAROUND` (front / side / back, same person, same outfit, same proportions, with small standalone prop illustrations); a `PALETTE` board (white, ink black, vermilion, bamboo green — as designed); a small slogan bottom-right. ## 4. Style & Motion - Cel-shaded 3D anime, semi-realistic CGI, hand-drawn texture, hard-edge brushwork. Not cartoon, not Disney, not Pixar. Print-grade detail. - Near-static: only the hero's garment hem, hair strands and ink-wash edges have the slightest breathing motion. No camera movement, no big motion, no second character. - No subtitle animation, no extra text appearing, no dynamic poster transformation. ## 5. Generation - Mode: I2VA with `@图片1` as the character reference only — never used as the first frame unless explicitly requested. - 4s, 16:9, native H3 audio (no music needed for a near-static showcase). ## 6. Verified Output A 4.46s / 1376×768 / 24fps MP4 was generated end-to-end with MiniMax H3 from the packaged prompt and reference image. Preview: `assets/preview.mp4`, poster: `assets/poster.webp`, character reference: `assets/reference.png`.