plan-queue · git:20260913.97eadae · 2026-09-13 · sha256 5c95cf6efb90bd16
plan-queue git:20260913.97eadaeA
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--- name: plan-queue description: Use when players pause or slow execution to author future commands and the project needs stable plan/command identity, validation, ordering and commit semantics without inventing a second simulation clock. --- # Plan queue Ask the planning mode: freeze-queue, soft-pause, live-plan, none, or existing. ## Contract Publish: - stable `plan_session_id` and plan revision - stable `command_id` for each queued command - actor/target/action references and authored parameters - validation time and invalidation policy - explicit `commit order` / concurrency semantics - cancel/edit/confirm request identity - execution owner and pause policy reference ## Ownership `plan-queue` owns authored command intent and commit ordering. `pause-timescale` owns time policy. The action/combat/navigation system that receives a command owns whether and how it executes. ## Rules 1. Planning does not create another combat/simulation clock. 2. Commands may execute simultaneously, sequentially, dependency-ordered or actor-authored according to policy; same-tick execution is not universal. 3. Confirm/edit/cancel requests are idempotent by plan/request identity. 4. A command invalidated between planning and execution records a deterministic skip/replan/fallback result rather than silently retargeting. 5. Presentation order in the queue UI is not execution order unless explicitly authored. ## Acceptance Given the same `plan_session_id`, revision, queued commands and confirm request, the same command set and commit order are produced. A reviewer can distinguish plan validity from the downstream systems that execute each action.