optimizing-skills · v0.2.0 · 2026-05-29 · sha256 ec1bec8b6842e551
optimizing-skills v0.2.0A
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--- name: optimizing-skills description: Disciplined, validation-gated revision of an EXISTING skill so each edit is a measured improvement rather than a guess. Use when editing, revising, or tuning a skill that already exists and there is evidence it underperforms (observed failures, drift, complaints) — invoke by name, or have versioning-skills / creating-skill defer to it before applying edits. Not for authoring a brand-new skill from scratch (use creating-skill) or one-off prose. metadata: version: 0.2.0 --- # Optimizing Skills Treat the skill document as the parameter under optimization: change it only when the change **demonstrably beats the version you already ship**. This is the discipline distilled from SkillOpt (microsoft/SkillOpt, arXiv:2605.23904) — its training apparatus dropped, its reproducibility discipline kept. The point is to stop editing skills on intuition and start editing them on evidence. ## Core principle A skill edit is only worth shipping if it strictly improves measured behavior on a held-out check. Most edits that *feel* like improvements don't move the needle, and some quietly regress. The gate below is what separates a real improvement from a confident guess. ## The gate — run it every revision 1. **Assemble a held-out check set.** 3–8 representative tasks/prompts the skill should handle well, and it **must include the failure(s) that prompted this revision**. Keep the set fixed across the revision so before/after scores are comparable. 2. **Hold two versions.** `best` = what you currently ship (never let it silently degrade). `candidate` = `best` + your proposed edits. 3. **Score both on the check set.** "Run" here = dispatch each check task to the **Agent tool** (`subagent_type=general-purpose`) with the skill version in context, or evaluate by hand for small sets. Score **per criterion**, not one collapsed pass/fail. When a task carries several criteria, the criterion that decides accept/reject is **the failure that prompted this revision**; the others are regression guards that must not get worse. Collapsing criteria masks the win: in the down-skilling-v1.2.0 retro, the edit drove architectural hallucination 60%→0% while an unrelated length criterion stayed 0/5 in both arms — a single combined pass/fail scored that as a 0–0 tie and would have rejected a large, real improvement. 4. **Accept only if `candidate` strictly beats `best`** on the triggering-failure criterion, with no regression guard worse. Ties → reject, keep `best`. An edit that doesn't move the needle does not ship. **When the skill's own output is compiled by an Agent** (down-skilling and creating-skill produce a prompt an author writes from the SKILL), score **≥2 author samples per version**, or fix one author across both arms. A single author sample per arm lets author capability dominate the edit effect: the same down-skilling edit measured 95%→0% with one author pair and 60%→0% with another — real either way, but n=1 cannot tell a real edit from a lucky author. This two-tier `best`/`candidate` split is the heart of it: a working revision can explore, but the shipped skill only ever ratchets upward. ## Bounded edits (the "textual learning rate") Cap edits per revision — **default ~4** distinct add/replace/delete operations, fewer as the skill matures. Large speculative rewrites drift and destroy your ability to attribute a regression to a cause. If a revision wants more edits than the budget, rank and keep the top ones (below) and let the rest wait. ## Reflect: failures first, then successes Separate the evidence before proposing edits: - **Failure reflection.** Across the failing cases, find the *common, systematic* pattern — not a one-off edge case. Propose edits that fix the pattern. **Failures take priority** in any merge. - **Success reflection.** Across cases that already work, find generalizable patterns worth encoding so they survive future edits. Reinforce; don't duplicate. For both: edits must **generalize** (never hardcode task-specific values), and must **not duplicate** content already in the skill — patch genuine gaps only. ## Rank when over budget When candidate edits exceed the budget, keep them in this priority order: 1. **Systematic impact** — fixes a recurring failure across many cases, not one. 2. **Complementarity** — fills a real gap rather than restating existing content. 3. **Generality** — phrased as a durable principle, not tied to one task/entity. 4. **Actionability** — concrete, followable guidance over vague advice. Drop the rest. They can return next revision if still warranted. ## Protect the hard-won core If a skill has a battle-tested core that routine edits keep eroding, fence it off and treat it as off-limits to fast edits. Revisit it only on a **deliberate longitudinal review**: compare the *same* check tasks across several versions to catch slow drift and regressions that single-edit review misses. (SkillOpt fences this region with HTML-comment markers and only rewrites it at epoch boundaries — the same idea, manual cadence.) ## Carry memory across revisions After a revision, record what you learned about editing **this** skill — which kinds of edits helped, which were brittle, redundant, or harmful — via `remember()` tagged with the skill name. Before the next revision, `recall()` it. This is the compounding part: each revision starts smarter than the last, the way SkillOpt's optimizer-side meta-skill conditions its future edits. ## Edit mechanics Edits are literal string operations (the `Edit` tool): the target text must match **exactly** or the edit is a silent no-op. Keep targets unique and verbatim. Prefer append / insert-after-heading / replace-exact / delete-exact, and verify each edit landed before scoring. ## When NOT to use this - Authoring a brand-new skill from scratch → **creating-skill**. - Tracking/rolling back versions during development → **versioning-skills**. - One-off prose with no reuse → just write it. ## Checklist - [ ] Held-out check set assembled (includes the triggering failure), fixed for the revision - [ ] Edits bounded (~4 max), each generalizable and non-duplicative - [ ] Failure patterns addressed before success reinforcement - [ ] Candidate scored per-criterion against `best`; accept decided by the triggering-failure criterion, others as regression guards; shipped only if strictly better - [ ] For Agent-compiled artifacts (down-skilling, creating-skill): ≥2 author samples per version, or a fixed author across arms - [ ] Hard-won core left untouched unless doing a deliberate longitudinal review - [ ] Lesson about editing this skill recorded via `remember()` For the deeper "dispatch reflection/scoring to the Agent tool" recipe and the adapted reflection/ranking prompt templates, see [`references/skillopt-provenance.md`](references/skillopt-provenance.md).