cert-handoff · git:20260912.d313ad3 · 2026-09-12 · sha256 c6842495ff01ab09
cert-handoff git:20260912.d313ad3A
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--- name: cert-handoff description: Platform interrupts the game must survive. Ask none vs suspend-resume vs pad-lost vs save-corrupt. Do not paste a first-party checklist. Write the events your slice actually gets. --- # Cert handoff Ask the column: | Column | Event | |---|---| | none | no store cert | | suspend-resume | OS sleeps the process | | pad-lost | device unplugs | | save-corrupt | slot bytes are junk | ## Rules 1. On resume: restore look, kill held keys, do not fire a buffered special. Same spirit as cutscene-handoff. 2. Pad-lost is a menu. Play does not keep reading a dead device. 3. Corrupt save fails to a published recover path. It does not wipe other slots. See save-integrity. 4. Docked vs handheld is platform-targets, not a second clock. 5. Store names (TRC / XR / Lotcheck) are labels for your own event list. Do not copy a private matrix into the repo. ## Accept A forced suspend mid-swing comes back to a legal idle. A junk save offers retry or new slot, never a silent story-flag rewrite.