shell-builtins · git:20260427.af002dc · 2026-04-27 · sha256 cf06499c315c8fab
shell-builtins git:20260427.af002dcA
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---
name: shell-builtins
description: Use when creating a new shell builtin command for Crush (internal/shell/), editing an existing one, or when the user needs to understand how commands are intercepted in Crush's embedded shell.
---
# Shell Builtins
Crush's shell (`internal/shell/`) uses `mvdan.cc/sh/v3` for POSIX shell
emulation. Commands can be intercepted before they reach the OS by adding
**builtins** — functions handled in-process.
## How Builtins Work
Builtins live in `builtinHandler()` in `internal/shell/run.go`. This is an
`interp.ExecHandlerFunc` middleware registered in `standardHandlers()`
**before** the block handler, so builtins run even for commands that would
otherwise be blocked. The same handler chain is shared by the stateful
`Shell` type and the stateless `Run` entrypoint used by the hook runner,
so builtins are available identically in the `bash` tool and in hooks.
The handler is a switch on `args[0]`. Each case either handles the command
inline or delegates to a helper function.
## Adding a New Builtin
1. **Add the case** to the switch in `builtinHandler()` in `run.go`.
2. **Get I/O from the handler context**, not from `os.Stdin`/`os.Stdout`.
This ensures the builtin works with pipes and redirections:
```go
case "mycommand":
hc := interp.HandlerCtx(ctx)
return handleMyCommand(ctx, args, hc.Stdin, hc.Stdout, hc.Stderr)
```
3. **Implement the handler** in its own file (e.g.,
`internal/shell/mycommand.go`). The function signature must accept a
`context.Context` as the first parameter, plus args, stdin, stdout, and
stderr:
```go
func handleMyCommand(ctx context.Context, args []string, stdin io.Reader, stdout, stderr io.Writer) error {
// args[0] is the command name ("mycommand"), args[1:] are arguments.
// Write output to stdout, errors to stderr.
// Return nil on success, or interp.ExitStatus(n) for non-zero exit codes.
}
```
4. **Poll `ctx` in every unbounded loop.** Builtins that iterate over
input, emit values in a generator-style loop, or do any other work
that can exceed a few milliseconds MUST check `ctx.Err()` on each
iteration and return it verbatim when non-nil. Hook timeouts rely on
this: an unbounded builtin that never polls ctx cannot be interrupted
by a hook's `timeout_sec`, and the hook runner will have to abandon
the goroutine (see `internal/hooks/runner.go`). Returning `ctx.Err()`
(not `interp.ExitStatus(n)`) lets callers distinguish "command exited
non-zero" from "we ran out of time".
```go
for _, item := range items {
if err := ctx.Err(); err != nil {
return err
}
// ... process item
}
```
5. **Return values**: return `nil` for success, `interp.ExitStatus(n)` for
non-zero exit codes, or `ctx.Err()` on cancellation. Write error
messages to `stderr` before returning.
6. **No extra wiring needed** — `builtinHandler()` is already registered
in `standardHandlers()`.
## Existing Builtins
| Command | File | Description |
|---------|------|-------------|
| `jq` | `jq.go` | JSON processor using `github.com/itchyny/gojq` |