debug-slate · git:20260912.85d3aa4 · 2026-09-12 · sha256 58c5310348298d16
debug-slate git:20260912.85d3aa4A
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--- name: debug-slate description: Label debug tools so they cannot be mistaken for a natural clear. Use with gameplay-validation and gameplay-capture. --- # Debug slate ## Trigger A build has teleport, god mode, clear-room, force-phase, unlock-all, or a dummy. ## Inputs / columns Ask: off | labeled-dev | shipping-hidden. ## Flow 1. Every debug verb writes a visible slate line: what was used. 2. A clip that used teleport / clear-room / force-phase is `gameplay-capture` / debug-stage or adjusted-challenge. 3. Unlock flags flipped by a save editor are named on the slate. They do not become a natural ending. 4. Shipping builds hide the verbs. Dev builds show them. ## Constraints Debug may not invent a second combat clock. Training cancels stay in `training-dummy` / `training-mode` and must match live. ## Accept A reviewer can tell from the slate whether the clip was a real-input chain or a scripted scene.