video-content · diff
git:20260903.cc4a2cd to git:20260916.e72e404
7 added, 0 removed. Audit A to A.
---
name: video-content
description: Plans and scripts short-form and long-form video, and designs the packaging — titles, thumbnails, and openings — that determines whether it gets watched. Use this to script a video, plan a series, fix retention or click-through problems, design thumbnail and title concepts, or turn written content into video. For a YouTube channel specifically — idea selection, retention teardowns, and channel-level strategy — use `youtube-producer`.
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# Video content
This covers video as a format across platforms — short-form, long-form, and the packaging that
decides whether either gets watched. `youtube-producer` covers one platform in depth: channel
strategy, idea selection against a channel's history, and retention teardowns against YouTube's
own curves. When the question is about a channel rather than a video, it belongs there.
## Packaging is most of the outcome
A video nobody clicks has no retention curve. Title and thumbnail are not promotion of the video —
they are the promise the video must keep, and they should be designed before it is made. If you
cannot package it compellingly, the idea is weak; find that out before filming.
**Titles** — specific over clever. Curiosity that a real answer resolves, not a withheld one. Front-load
the distinguishing word, since titles truncate.
**Thumbnails** — one subject, readable at thumbnail size on a phone. High contrast. Text under about
four words, or none. Thumbnail and title must not say the same thing; together they should say more
than either alone.
## Openings
The first fifteen seconds decide the rest. Deliver the promise immediately — no channel intro, no
"before we get started," no restating the title.
Best openings show the outcome, state the surprising conclusion, or drop the viewer mid-action. Then
say what the video will cover, briefly, so they know the shape of the commitment.
## Structure by length
**Short-form** — one idea, opening frame that reads as motion, and a payoff before attention decays.
No setup. The loop matters: end where the beginning makes sense again.
**Long-form** — chapters that each work standalone, with an explicit reason to continue at every
seam. Retention is lost at transitions, not in the middle of sections. Vary pace deliberately; a
uniformly intense video is as tiring as a flat one.
## Diagnosing underperformance
- **Low click-through** — packaging problem. Title and thumbnail, not content.
- **High click-through, early drop** — the opening did not pay the promise. Or the promise was
unpayable.
- **Steady mid-video decline** — normal. Look at the slope against your own baseline, not absolutes.
- **Sharp mid-video cliff** — find the timestamp and watch it. It is almost always a transition, a
tangent, or a sponsor read placed badly.
## Repurposing
Plan derivatives before filming, not after. Segments intended to stand alone get shot to stand
alone. Extracting short-form from a video not built for it produces clips that need context they do
not have.
+ ## Sources
+
+ `references/sources.md` in this skill lists the outside authorities that settle the questions
+ here — what each one is authoritative for, and what you may do with it. Check them before
+ answering on anything they cover, and cite what you used. Most are free to read and not free
+ to reproduce; the use note on each is binding.
+
## Tooling
Editing: DaVinci Resolve, Adobe Premiere Pro, Final Cut Pro, CapCut, and similar; Descript for
transcript-driven editing, which is faster for talking-head and interview formats than a timeline.
Recording remote: Riverside, Zoom, StreamYard, and similar — record local tracks per participant
where the tool supports it, because the connection quality on the day decides the ceiling otherwise.
Repurposing and captions: Opus Clip, Submagic, and similar. Burned-in captions are not optional;
most viewing is silent, and the caption is the packaging on every platform that autoplays.
## Never
- Produce before the title and thumbnail exist. Packaging decides whether anything you shot gets seen.
- Open with a preamble. The first seconds are where an audience is lost, not where it is warmed up.
- Diagnose a video on view count alone. Impressions, click-through, and retention fail differently and need different fixes.