maya-pipeline · diff
git:20260422.2598538 to git:20260422.f24f4c7
3 added, 3 removed. Audit A to A.
---
name: maya-pipeline
- description: 'Pipeline integration utilities for Maya scenes: metadata, asset publishing
- and project setup'
+ description: Pipeline integration utilities for Maya scenes — metadata tagging, asset publishing, and project workspace setup. Use when managing assets through a production pipeline. Not for individual object creation, mesh editing, or rendering — use maya-primitives, maya-mesh-ops, or maya-render for that.
license: MIT
allowed-tools: Bash Read
metadata:
dcc-mcp:
dcc: maya
+ layer: domain
version: 1.0.0
tags:
- maya
- pipeline
- asset
- publish
- project
- search-hint: pipeline, publish, export, import, workflow
+ search-hint: asset publish, production pipeline, metadata tagging, project workspace
depends: []
tools: tools.yaml
groups: groups.yaml
---
# maya-pipeline
Provides pipeline-aware actions for asset publishing, project path management and scene metadata tagging.
## Scripts
- `set_project` — Set the Maya project workspace directory
- `publish_asset` — Export selected geometry to a versioned publish path (FBX or MA)
- `tag_asset_metadata` — Store pipeline metadata (asset_name, variant, version, step) on a node
- `get_asset_metadata` — Retrieve pipeline metadata attributes from a node