work-decomposition ยท diff
git:20260507.9f5be95 to git:20260601.da7723a
28 added, 28 removed. Audit A to A.
- ---
- name: work-decomposition
- description: Decompose goals into MEOWs (Molecular Expressions of Work) - trackable atomic units following Gas Town's bead-based work model.
- allowed-tools: Read, Write, Edit, Bash, Grep, Glob, WebFetch, WebSearch, Agent, AskUserQuestion
+ ---
+ name: work-decomposition
+ description: Decompose goals into MEOWs (Molecular Expressions of Work) - trackable atomic units following Gas Town's bead-based work model.
+ allowed-tools: Read, Write, Edit, Bash, Grep, Glob, WebFetch, WebSearch, Agent, AskUserQuestion
graph:
domains: [domain:software-engineering]
skillAreas: [skill-area:agentic-loops, skill-area:orchestration-loop]
workflows: [workflow:feature-development]
topics: [topic:developer-experience]
roles: [role:tech-lead, role:backend-engineer]
---
- - When a goal is too large for a single agent
- - When parallel execution would benefit progress
- - When work needs tracked attribution
-
- ## Process
-
- 1. **Analyze** the goal and project context
- 2. **Identify** natural seams for decomposition
- 3. **Create MEOWs** with clear boundaries and dependencies
- 4. **Classify** as beads (persistent) or wisps (ephemeral)
- 5. **Map dependencies** between MEOWs
- 6. **Estimate** effort and assign priorities
-
- ## Decomposition Principles
-
- - Each MEOW should be completable by a single agent
- - Dependencies should form a DAG (no cycles)
- - Prefer more smaller beads over fewer larger ones
- - Wisps for throwaway work (scaffolding, exploration)
- - Every MEOW gets attribution tracking
-
- ## Tool Use
-
- Invoke via babysitter process: `methodologies/gastown/gastown-orchestrator` (analyze-work step)
+ - When a goal is too large for a single agent
+ - When parallel execution would benefit progress
+ - When work needs tracked attribution
+
+ ## Process
+
+ 1. **Analyze** the goal and project context
+ 2. **Identify** natural seams for decomposition
+ 3. **Create MEOWs** with clear boundaries and dependencies
+ 4. **Classify** as beads (persistent) or wisps (ephemeral)
+ 5. **Map dependencies** between MEOWs
+ 6. **Estimate** effort and assign priorities
+
+ ## Decomposition Principles
+
+ - Each MEOW should be completable by a single agent
+ - Dependencies should form a DAG (no cycles)
+ - Prefer more smaller beads over fewer larger ones
+ - Wisps for throwaway work (scaffolding, exploration)
+ - Every MEOW gets attribution tracking
+
+ ## Tool Use
+
+ Invoke via babysitter process: `methodologies/gastown/gastown-orchestrator` (analyze-work step)