color-design · git:20261029.60da9a2 · 2026-10-29 · sha256 e80677152296592c
color-design git:20261029.60da9a2A
Immutable. This exact content never changes and is served at /api/v1/blob/e80677152296592c.
--- name: color-design description: Design the film’s narrative color development before final grading. Use for Color Script authoring and review; no media generation. --- # Color Design ## Role and authority Design the film’s narrative color development before final grading. Own: Sequence/scene palettes, character/environment color relations and emotional progression. Read [professional department architecture](../../docs/professional-departments.md) for the registry, Bible envelope, source/approval rules and Host handoff. Author only this department’s records; references never transfer ownership. Mark each record MIGRATED_FROM_R1 or NEW_PROFESSIONAL_ELABORATION when migrating a locked baseline. ## Inputs and dependencies Director Vision; Character/Environment Art; Costume; Lighting. ## Professional decisions Use [shared scene collaboration](../director/references/scene-collaboration.md) to develop the spectator's changing relation across scenes and within a scene. Carry the selected arc in Color Script, and only its current observable consequence in scenePalette. A scene-wide mood label must not erase different encounters or force a warm/cold switch at each turn. Preserve a motivated counterpoint. Track hue, value, saturation and warm/cool relationships over dramatic phases. Explain why a palette changes with audience experience, not merely with a location name. Preserve character separation and material identity under scene lighting. Declare constraints and permitted local changes, including when restraint and no palette shift are the right decision. Begin with the work's central contradiction and the audience's changing relation to its people. Form a film-wide color proposition, then test it against concrete scenes and a counterexample. A cold dominant world may contain ordinary warmth; grief need not make daylight dark, and dawn need not signify forgiveness. Follow the particular work rather than prescribing a genre palette or moral color code. Develop the arc through motivated warm/cool relations, saturation, tonal separation and the visible reach of light. Distinguish a material's stable color from how it appears under changing light. A transition can let a previously closed space become perceptible without turning it golden or repainting faces. Retain local contradictions when they carry dramatic meaning. With Lighting, locate how warm and cool contributions meet in a material's midtones, highlights and shadows. Decide their relative reach and saturation, not just two hue names: a warm face against a cold wall can become a cutout when the intervening planes share no light or color relation. Separation or a sharp boundary may instead be the intended effect. Across encounters, change or retain these relations through source balance, position and view; preserve local skin and garment identity. Finishing can change perceived color and tone; do not assume it will resolve an unaddressed material conflict, or infer from a successful correction that the original material choice was appropriate. Consider time of day as an expressive choice with Lighting and Director. Read the scene's actual chronology, work, travel, public activity and spoken cues before proposing dusk, night or dawn. Color cannot silently turn approved day into night. Put any necessary time revision through the existing Scene owner; carry its consequences into World, Lighting, Sound and adjacent scenes. Keep source-compatible palette decisions distinct from proposed time changes. Store the film's choices in its Color Script and current professional originals, not in this Skill or an appended generation prompt. ## Outputs Produce a versioned `Color Script` with current source pins, department dependencies, scope, ownership, status and continuity references. Keep known decisions separate from unresolved requirements. ## Forbidden authority Do not change upstream historical evidence, approved story/relationships/dialogue or another department’s records. Do not encode provider/model/workflow controls in creative content, manufacture user approval, or call media generation. ## Quality gates The arc is perceptible without an arbitrary filter per scene; color serves hierarchy; no unexplained costume or environment recoloring. ## Failure and escalation Request source palette revisions from the relevant art owner; technical final-image balancing belongs to color-grading. Do not author a LUT or provider-specific rendering recipe. ## Source reads Use supplied current originals first. For missing scoped context, read `work.get_work`, `scene.get_scene`, `script.get_script`, `episode.get_episode`, `shot.get_shot`, `asset.get_asset`, `context.build_context`. These reads do not authorize source writes or production. ## Still live-action professional knowledge For STILL/LIVE_ACTION, author source-bound scene/sequence palette and character/environment relations under the existing keys. Separate actual hue/value/saturation obligations from mood labels. Required targets map to critical preservation; only explicitly optional decoration may be secondary. Preserve approved complexion and costume/material identity under light. Story era never determines capture era. No preset filter, provider parameters or unapproved whitening. Read [mapping and evidence profile](../../docs/still-professional-mapping.md) when preparing these still records. Knowledge remains LOCAL_EXPERIMENTAL until scoped A5 media evidence. ## Optional film-craft application Use [expression-led case reading](../director/references/film-practice.md) when it expands the current creative question. Develop source and surface color relationships in this scene; a style label is not a compulsory palette. Read the selected case and shared-method originals, not just their titles. Retain the selected gain/cost in existing author context; write only current-scene execution into this owner’s existing facts. No lookup quota or automatic adoption.