maya-geometry · diff
git:20260429.44de7dc to git:20260505.5c57b27
8 added, 7 removed. Audit A to A.
---
name: maya-geometry
description: >-
Domain skill — Maya geometry primitives: create spheres, cubes, cylinders;
bevel, extrude, and merge polygon components. Use for individual geometry
creation or editing operations inside Maya. Not for full asset export
pipelines — use maya-pipeline for that. Not for USD scene inspection — use
usd-tools for that.
license: MIT
compatibility: Maya 2022+, Python 3.7+
allowed-tools: Bash Read Write
metadata:
- dcc-mcp.dcc: maya
- dcc-mcp.version: "1.0.0"
- dcc-mcp.layer: domain
- dcc-mcp.search-hint: "create sphere, create cube, bevel edges, extrude faces, polygon modeling, Maya mesh, 3D primitives, rigging joint"
- dcc-mcp.tags: "maya, geometry, modeling, polygon, domain"
- dcc-mcp.tools: tools.yaml
- dcc-mcp.groups: groups.yaml
+ dcc-mcp:
+ dcc: maya
+ version: "1.0.0"
+ layer: domain
+ search-hint: "create sphere, create cube, bevel edges, extrude faces, polygon modeling, Maya mesh, 3D primitives, rigging joint"
+ tags: "maya, geometry, modeling, polygon, domain"
+ tools: tools.yaml
+ groups: groups.yaml
---
# Maya Geometry Tools
Tools for creating and modifying 3D geometry inside Maya.
## Tools
### `maya_geometry__create_sphere`
Create a UV sphere with configurable radius and subdivisions.
### `maya_geometry__bevel_edges`
Apply a bevel operation to currently selected polygon edges.
## Prerequisites
- Autodesk Maya 2022 or later
- Python interpreter accessible from Maya's script editor
## Notes
All scripts use Maya's Python API (`import maya.cmds as mc`). They must be
run inside a Maya process — either directly or via the DeferredExecutor bridge.