git:20260505.5c57b27 to git:20260927.f5cfb64

5 added, 0 removed. Audit A to A.

---
name: maya-geometry
description: >-
Domain skill — Maya geometry primitives: create spheres, cubes, cylinders;
bevel, extrude, and merge polygon components. Use for individual geometry
creation or editing operations inside Maya. Not for full asset export
pipelines — use maya-pipeline for that. Not for USD scene inspection — use
usd-tools for that.
license: MIT
compatibility: Maya 2022+, Python 3.7+
allowed-tools: Bash Read Write
metadata:
dcc-mcp:
dcc: maya
+ recall-context:
+ app_type: maya
+ domain: modeling
+ workflow_stage: authoring
+ task_category: mutate
version: "1.0.0"
layer: domain
search-hint: "create sphere, create cube, bevel edges, extrude faces, polygon modeling, Maya mesh, 3D primitives, rigging joint"
tags: "maya, geometry, modeling, polygon, domain"
tools: tools.yaml
groups: groups.yaml
---
# Maya Geometry Tools
Tools for creating and modifying 3D geometry inside Maya.
## Tools
### `maya_geometry__create_sphere`
Create a UV sphere with configurable radius and subdivisions.
### `maya_geometry__bevel_edges`
Apply a bevel operation to currently selected polygon edges.
## Prerequisites
- Autodesk Maya 2022 or later
- Python interpreter accessible from Maya's script editor
## Notes
All scripts use Maya's Python API (`import maya.cmds as mc`). They must be
run inside a Maya process — either directly or via the DeferredExecutor bridge.