maya-geometry · git:20260429.44de7dc · 2026-04-29 · sha256 285a023fd0aef185
maya-geometry git:20260429.44de7dcA
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--- name: maya-geometry description: >- Domain skill — Maya geometry primitives: create spheres, cubes, cylinders; bevel, extrude, and merge polygon components. Use for individual geometry creation or editing operations inside Maya. Not for full asset export pipelines — use maya-pipeline for that. Not for USD scene inspection — use usd-tools for that. license: MIT compatibility: Maya 2022+, Python 3.7+ allowed-tools: Bash Read Write metadata: dcc-mcp.dcc: maya dcc-mcp.version: "1.0.0" dcc-mcp.layer: domain dcc-mcp.search-hint: "create sphere, create cube, bevel edges, extrude faces, polygon modeling, Maya mesh, 3D primitives, rigging joint" dcc-mcp.tags: "maya, geometry, modeling, polygon, domain" dcc-mcp.tools: tools.yaml dcc-mcp.groups: groups.yaml --- # Maya Geometry Tools Tools for creating and modifying 3D geometry inside Maya. ## Tools ### `maya_geometry__create_sphere` Create a UV sphere with configurable radius and subdivisions. ### `maya_geometry__bevel_edges` Apply a bevel operation to currently selected polygon edges. ## Prerequisites - Autodesk Maya 2022 or later - Python interpreter accessible from Maya's script editor ## Notes All scripts use Maya's Python API (`import maya.cmds as mc`). They must be run inside a Maya process — either directly or via the DeferredExecutor bridge.