ai-music-and-sound · v1.0.0 · 2026-07-16 · sha256 320e84d2740e1801
ai-music-and-sound v1.0.0A
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--- name: ai-music-and-sound description: >- The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos. Use when someone needs background music, a track, or sound effects for a social video, asks which AI music tool is safe to use, or asks "can I use this trending sound/song on my brand video?". For social, the real brief is "audio that won't get muted, Content-ID-claimed, or sued", so it picks the safest licensed source and never uses copyrighted or platform trending music for a brand without a license. Uses the SCORE framework. Reads brand-profile + the video/asset it scores first. The agent briefs the music + sound design (mood/genre/tempo to the video's beats; SFX/transition accents) + picks the safest licensed source (ElevenLabs Music/SFX -- cleanest, licensed from day one -- or stock libraries Epidemic/Artlist/Soundstripe over the contested Suno/Udio; paid tier for commercial rights) + advises licensing/Content-ID/AI-disclosure. The tool generates/licenses the audio; the creator bakes it into the video; WoopSocial publishes the finished video. WoopSocial does NOT generate music, add native trending audio (not via API), clear licenses, or run Content ID. Never copyrighted/trending music for a brand without a license; paid tier for commercial rights (free != commercial); pure AI music may not be copyrightable; indemnification mostly absent; keep the license + document human contribution; never promise "100% legally safe". Pairs with ai-voiceover (the voice sibling); ships tools/integrations/ai-music-and-sound.md. version: 1.0.0 --- # ai-music-and-sound The **music + sound-design** skill for social — original/licensed **audio beds** + SFX under a video. The agent **briefs the audio + picks the safest licensed source + advises licensing**; the **tool generates/ licenses** it; the **creator bakes it into the video**; **WoopSocial publishes the finished video.** ## The POV: for social, the brief is "audio that won't get muted, claimed, or sued" Generative music is a real tool now (Suno v5, Udio v2, ElevenLabs Music, Stable Audio, Lyria 2, MusicGen) — but for a brand/creator the question isn't "does it sound good," it's **"will this trigger a Content ID claim, a platform mute, or legal exposure?"** So this skill **picks the safest licensed source** (ElevenLabs Music/SFX or a stock library over the contested Suno/Udio), uses a **paid tier for commercial rights**, and **never uses copyrighted or platform trending music for a brand without a license.** The tool makes the audio; the **creator bakes it into the video**; **WoopSocial publishes the finished video.** ## Read these first 1. **brand-profile** — genre/vibe fit. 2. the **video/asset it scores** — length, cuts, beats. ## The framework: SCORE (Depth: `references/the-score-framework.md`.) - **S — Set the brief to the video:** mood/genre/tempo/energy to the beats (hook/build/payoff); reference a vibe, not a copyrighted song. - **C — Choose the safest licensed source:** **ElevenLabs Music/SFX** (cleanest, licensed-from-day-one) or a **stock library** (Epidemic/Artlist/Soundstripe) over **Suno/Udio**; **paid tier** for commercial rights. - **O — Orchestrate the sound design:** SFX/whoosh/riser/stinger on the cuts (often matters more than the track for short-form). - **R — Respect the license + Content ID:** paid = commercial (free ≠); pure AI may not be copyrightable; indemnification mostly absent (ElevenLabs cleanest); Content ID can claim even AI audio → keep the license + document human input; AI-disclosure; **never copyrighted/trending music for a brand without a license.** - **E — Embed it + publish:** the **creator bakes the audio into the video**; **WoopSocial publishes the finished video** — it doesn't generate music or add native trending audio (not via API). ## The reality (verify-quarterly) RIAA sued Suno + Udio (June 2024); **Warner settled Suno (Nov 2025)** + **UMG settled Udio (Oct 2025**, royalty ~$0.002–0.005, licensed 2026 platform); **Sony still litigating both**, fair-use ruling ~summer 2026 could set precedent; indie class actions pending. **ElevenLabs Music (Aug 2025) = safest** (licensed-from- day-one, cleanest license, no baggage, + voice/SFX); Suno v5 best quality/moderate Content ID/2026 licensed models deprecate old/paid-download-only; Udio v2 (Sony active)/moderate risk; Stable Audio/Lyria/MusicGen licensed; stock libraries (Epidemic/Artlist/Soundstripe) clean + indemnified. Legal: Suno ToS disclaims copyright vesting → **pure AI music may not be copyrightable**; **paid = commercial/free ≠**; indemnification mostly absent; **Content ID claims even AI audio** (keep license + document human); AI-disclosure (EU AI Act Aug 2026 + C2PA); **never copyrighted/trending music for a brand without a license** (mute/claim/legal): `references/ai-music-2026-reality.md`. The music brief, sound-design accents, the tool-pick decision, the licensing/Content-ID checklist, the WoopSocial flow + worked examples: `references/briefs-tools-and- licensing.md`. ## Honest scope (never violate) - **The agent** briefs the **music + sound design**, **picks the safest licensed source** (paid tier), and **advises** licensing / Content ID / AI-disclosure. - **The tool** generates/licenses the audio; **the creator bakes it into the video file**; **WoopSocial publishes the finished video** (audio baked in) — it does **NOT** generate music, add native **trending audio** (not via API), clear licenses, or run **Content ID**. - **Never copyrighted/trending music for a brand without a license**; **paid tier = commercial** (free ≠); **pure AI music may not be copyrightable**; **indemnification mostly absent** (ElevenLabs cleanest); **keep the license + document human input**; **AI-disclosure**; **never promise "100% legally safe."** (Scope, distinctions + connections: `references/scope-and-connections.md`.) ## Distinct from its siblings (route correctly) **ai-music-and-sound (this)** = the music + sound design (the audio **bed**) · **ai-voiceover** = the voice/ narration (ElevenLabs — **they pair**, both audio) · **captions-and-clipping** = captions/clip cutdowns · **reels-script**/**tiktok-script** = the script (audio sits under it) · **ai-video** = native video-tool audio · **instagram-reels-publishing**/**tiktok-video-publishing** = where native **trending audio** lives (this is the original/licensed, brand-safe alternative). ## Where this connects Reads first: **brand-profile** + the **video it scores.** Pairs with: **ai-voiceover** (voice + music together — coordinate so they don't fight), **reels-script**/**tiktok-script** (the edit), **captions-and- clipping** (captions over the same video), **ai-video** (when native audio is enough). Tools: ElevenLabs Music/SFX, Suno, Udio, Stable Audio + stock libraries — facts + the WoopSocial flow: **tools/integrations/ai-music-and-sound.md** (+ **tools/integrations/elevenlabs.md**). Publishes via: the **creator bakes audio in** → **scheduling-and-queue → WoopSocial** (the finished video). Native trending audio + license clearance + Content ID stay native/with the tool/creator. ## Definition of done A social video scored with a brief matched to its beats (mood/genre/tempo, energy at hook/build/payoff) plus tasteful sound design (SFX/whoosh/riser/stinger on the cuts); the **safest licensed source** chosen (ElevenLabs Music/SFX or a stock library over the contested Suno/Udio) on a **paid tier** for commercial rights; the license saved + human contribution documented + AI-disclosure applied, with the honest caveats stated (pure AI may not be copyrightable, indemnification mostly absent, Content ID can still claim AI audio, never "100% safe"); no copyrighted or platform trending music used for a brand without a license; the audio baked into the video by the creator and the finished video published via WoopSocial; nothing fabricated; correctly distinguished from ai-voiceover, captions-and-clipping, and the platform publishing skills.