maya-texture-bake · git:20260422.2598538 · 2026-04-22 · sha256 9285d2b9fd74ae06
maya-texture-bake git:20260422.2598538A
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---
name: maya-texture-bake
description: Maya texture baking — bake lighting, AO, normals, and custom maps from
3D geometry to texture
license: MIT
allowed-tools: Bash Read
metadata:
dcc-mcp:
dcc: maya
version: 1.0.0
tags:
- maya
- baking
- textures
- ao
- lighting
- normals
search-hint: bake, texture, light map, normal map
depends: []
tools: tools.yaml
groups: groups.yaml
---
# maya-texture-bake
Texture baking utilities for Maya. Bake lighting, ambient occlusion, normal maps,
and custom shading networks to image textures using Maya's built-in Convert to File
Texture or the Transfer Maps workflow.
## Scripts
- `bake_lighting` — Bake full lighting (diffuse + shadows) to a texture via `convertLightmap`
- `bake_ambient_occlusion` — Bake AO using a `mib_amb_occlusion` shader
- `transfer_maps` — Transfer normals/displacement/diffuse from high-res to low-res mesh
- `list_bake_sets` — List existing bake set nodes in the scene