git:20260511.b5eb8c1 to git:20260519.d1eb8b7

28 added, 0 removed. Audit A to A.

# design-templates
This directory holds **design templates** — packaged "shapes" the agent
renders into a project artifact (decks, prototypes, image/video/audio
templates, …). Each entry is a folder with a `SKILL.md` (same shape as
functional skills) plus rendering side files (`example.html`,
`assets/`, `references/`, …).
If the entry primarily *does work* on user input — utilities, briefs,
asset packagers, fidelity audits — it belongs under `../skills/`
instead. See `specs/current/skills-and-design-templates.md` for the
full split.
## Daemon plumbing
- Listed under `/api/design-templates`. The shape mirrors `/api/skills`
(same `SkillSummary`/`SkillDetail` types) so the web client can
reuse a single `SkillSummary[]` consumer for both surfaces.
- Asset and example routes (`/api/skills/:id/example`,
`/api/skills/:id/assets/*`) intentionally span both registries — the
example HTML rewrites to `/api/skills/<id>/...` regardless of which
root owns the folder, so URLs keep resolving after the split.
- Surfaced in the EntryView Templates tab and in the New-project panel
as the rendering catalogue.
## Adding a design template
1. Create `design-templates/<my-template>/SKILL.md` with `name`,
`description`, `triggers`, and an explicit `od.mode` (one of
`prototype`, `deck`, `template`, `image`, `video`, `audio`).
2. Ship a baked `example.html` (and any side files) so the EntryView
gallery has something to preview.
3. Optionally drop additional baked samples under `examples/<key>.html`
to surface them as derived `<parent>:<key>` cards.
+ ## Deck preview navigation contract
+
+ Any template with `od.mode: deck` must make its baked `example.html`
+ usable inside the gallery iframe without relying on the host app to add
+ navigation. Use a shared deck runtime where one is available; otherwise
+ ship a tiny local runtime with the same minimum behavior.
+
+ - **Keyboard:** `ArrowRight` / `ArrowDown` / `PageDown` / `Space` move to
+ the next slide; `ArrowLeft` / `ArrowUp` / `PageUp` move to the previous
+ slide; `Home` and `End` jump to the first and last slide. Ignore events
+ from inputs, selects, textareas, and editable regions.
+ - **Wheel / trackpad:** accumulated `deltaX + deltaY` past a small threshold
+ moves exactly one slide, then resets quickly so a single gesture does not
+ overshoot.
+ - **Touch:** a horizontal swipe of roughly 50px or more, greater than the
+ vertical movement, moves previous / next.
+ - **Dots:** render one clickable button per slide, update the active dot on
+ every navigation path, and mark it with `aria-current="true"`.
+ - **Active slide state:** keep the visible slide marked with
+ `.slide.active`; adding `.is-active` as a compatibility alias is fine.
+ Open Design's preview bridge reads this state for the host slide counter,
+ so it must stay in sync with keyboard, wheel, touch, and dot navigation.
+ - **Iframe safety:** focus the deck on load / pointer interaction so keyboard
+ navigation works after the gallery preview appears. Avoid
+ `scrollIntoView()` because it can move the parent page instead of the deck.
+ - **Fallbacks:** no-script and print output should still expose every slide.
+ Hide non-active slides only after the runtime has booted.
+