systems-thinking · v2026.5.17 · 2026-05-18 · sha256 054ee2975f116792
systems-thinking v2026.5.17A
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---
name: systems-thinking
description: >
Use this skill when the user asks for systems thinking or wants to see how
parts connect—mapping interdependencies, feedback loops, delays, stocks and
flows, and leverage points before recommending action. Use when they worry
about unintended consequences, holistic views, root causes beyond single
blame, or how choices propagate across teams, products, or policies, even if
they never say "feedback loop" or "stock and flow". Skip for single-step
linear tasks, lone-variable calculations, or fixes that need no map of
interactions or incentives.
license: MIT
metadata:
author: ysskrishna
version: "2026.5.17"
---
# Systems Thinking
See the whole before optimizing parts. End with leverage-aware recommendations.
---
## When to Use
Use for messes that span people, time, and incentives — org change, incidents, product ecosystems, policy, operations. Not for trivial linear tasks or single-variable math.
---
## Setup (run before starting)
In one short block:
1. **System in focus** — what is inside the boundary?
2. **Default pass** — Boundary → Structure → Dynamics → Delays → Leverage → Synthesis (state this line)
Ask at most 3 scoping questions if the boundary is unclear, then proceed with labeled `[ASSUMED]` gaps.
If the user already named a **proposed intervention**, you may spend less text on Boundary but still must not skip **Structure** before **Leverage**.
---
## The Phases
### Boundary
What is **in** vs **out** of the system for this analysis? State the **purpose** of the system from a stakeholder view (one sentence).
### Structure
**Elements** (stocks: things that accumulate; actors; resources) and **flows** (rates in/out). Use short bullet pairs: **From → To** with what moves.
### Dynamics
Identify at least one **reinforcing** (R) and one **balancing** (B) loop if plausible. Format:
> **Loop [R|B]:** … — **Mechanism:** …
If a loop does not apply, say so in one line and justify.
### Delays
Where is **time lag** between action and effect? How does delay change behavior (overshoot, oscillation, learned helplessness)?
### Leverage
**Leverage point:** … — **Why it matters:** … — **Risk of backfire:** …
Prefer high-leverage, low-blame interventions (rules, information flows, goals) over name-and-shame unless evidence supports it.
### Synthesis
1. **System story** — one paragraph in plain language (no jargon wall)
2. **Non-obvious consequence** — at least one
3. **Recommended moves** — 2–3 actions compatible with the map (not contradicted by delays/loops)
---
## Execution Rules
1. Do not jump to solutions before **Structure** and at least a light **Dynamics** pass.
2. Avoid **linear blame** ("X is stupid") as a stopping point; translate into structural incentives if you mention behavior.
3. Diagrams optional; bullets must stand alone.
---
## Checklist (verify before responding)
- [ ] Setup: system in focus + default pass stated
- [ ] Boundary explicit; purpose stated
- [ ] Structure uses elements + From → To flows
- [ ] Dynamics: R/B loops justified or explicitly N/A
- [ ] Delays considered where time matters
- [ ] Leverage tied to structure/dynamics, with backfire risk
- [ ] Synthesis tells a coherent system story