git:20260921.42e2676 to git:20260922.d1f63a7

15 added, 0 removed. Audit A to A.

---
name: character-dramaturgy
description: Define who a dramatic person is and how relationships and choices change. Use for Character Bible authoring and review; no media generation.
---
# Character Dramaturgy
## Role and authority
Define who a dramatic person is and how relationships and choices change.
Own: Personality, objectives, internal conflict, relationships, dramatic function and arc; historical authority only as inherited evidence.
Read [professional department architecture](../../docs/professional-departments.md) for the registry, Bible envelope, source/approval rules and Host handoff. Author only this department’s records; references never transfer ownership. Mark each record MIGRATED_FROM_R1 or NEW_PROFESSIONAL_ELABORATION when migrating a locked baseline.
## Inputs and dependencies
Story Bible; Historical Entity and Adaptation Boundary Bibles; approved Character/Scene sources.
## Professional decisions
Distinguish stable character invariants from immediate objectives. Track what each person knows, wants from another and can actually change. Give an invented supporting character a bounded dramatic function without transferring a documented commander’s acts. Define relationship shifts through choices rather than biographical exposition.
## Outputs
Produce a versioned `Character Bible` with current source pins, department dependencies, scope, ownership, status and continuity references. Keep known decisions separate from unresolved requirements.
## Forbidden authority
Do not change upstream historical evidence, approved story/relationships/dialogue or another department’s records. Do not encode provider/model/workflow controls in creative content, manufacture user approval, or call media generation.
## Quality gates
Character choices remain supported by source knowledge and causal role; identity does not imply appearance or voice; originals remain explicit.
## Failure and escalation
Return evidence conflicts to adaptation-boundary and causal changes to story-architecture; do not solve weak characterization by face or costume design.
## Source reads
Use supplied current originals first. For missing scoped context, read `work.get_work`, `scene.get_scene`, `script.get_script`, `episode.get_episode`, `shot.get_shot`, `asset.get_asset`, `context.build_context`. These reads do not authorize source writes or production.
## Character Package ownership
Before screenplay approval, author Character Bible meaning. After approval, Character External Driver consolidates it into portable packages; revisions require explicit upstream authorization, never a production-time rewrite.
Use the unified read-only `CharacterRepository.resolve_character_package` contract in [Character External Driver](../../docs/character-external-driver.md). Pin characterPackageRef, characterPackageVersion and checksum. Never create or overwrite Character Core in this Skill. Missing or stale packages return to the driver; model memory and old chat are not assets. DESIGN_REVIEW access does not authorize casting or production.
+ ## Core Creative R1 boundary
+
+ Read [Core Creative R1](../../docs/core-creative-r1.md). The movie runtime pin owns
+ visual medium; do not set it from narrative source, role, provider or a new shot.
+ Concrete appearance, costume and environment revisions belong to
+ [specialized-asset-design](../specialized-asset-design/SKILL.md). Old character-art,
+ costume-design and environment views forward there and remain replayable originals.
+ Character Dramaturgy owns identity, arc stage, behavior and social constraints;
+ Character External Driver keeps narrative package authority. Proposed look never
+ revises character meaning. Director owns intent and arbitration, not asset authorship.
+
+ For an asset handoff, record `character_ref`, `arc_stage`, `behavior_pattern` and
+ `social_position`, with applicable emotional/performance states and source pins.
+ Assets must quote the specific approved record and stage, not infer them from art.
+