imagemagick-tools ยท diff
git:20260429.44de7dc to git:20260505.5c57b27
7 added, 6 removed. Audit A to A.
---
name: imagemagick-tools
description: >-
Infrastructure skill โ image processing and manipulation via ImageMagick:
resize, composite, convert formats, add watermarks. Use when batch-processing
textures, thumbnails, or rendered images at the file level. Not for
in-DCC texture or material editing โ use a domain skill bound to the specific
DCC for that.
license: MIT
compatibility: Requires ImageMagick (magick binary) on PATH
allowed-tools: Bash Read Write
metadata:
- dcc-mcp.dcc: python
- dcc-mcp.version: "1.0.0"
- dcc-mcp.layer: infrastructure
- dcc-mcp.search-hint: "imagemagick, resize image, convert texture, composite, watermark, batch image, thumbnail"
- dcc-mcp.tags: "image, processing, imagemagick, texture, compositing, infrastructure"
- dcc-mcp.tools: tools.yaml
openclaw:
requires:
bins:
- magick
install:
- kind: brew
formula: imagemagick
bins: [magick]
emoji: "๐ผ๏ธ"
homepage: https://imagemagick.org
+ dcc-mcp:
+ dcc: python
+ version: "1.0.0"
+ layer: infrastructure
+ search-hint: "imagemagick, resize image, convert texture, composite, watermark, batch image, thumbnail"
+ tags: "image, processing, imagemagick, texture, compositing, infrastructure"
+ tools: tools.yaml
---
# ImageMagick Tools
Batch image processing for DCC pipelines using ImageMagick.
## Tools
### `imagemagick_tools__resize`
Resize textures for LOD levels, thumbnails, or export targets.
```bash
# Example invocation via MCP
{"name": "imagemagick_tools__resize",
"arguments": {"input": "tex_4k.exr", "output": "tex_1k.png",
"width": 1024, "height": 1024, "fit": "cover"}}
```
### `imagemagick_tools__composite`
Overlay images with blend mode control โ watermarks, decals, previews.
## Prerequisites
Install ImageMagick:
- **macOS**: `brew install imagemagick`
- **Linux**: `apt install imagemagick`
- **Windows**: Download from https://imagemagick.org/script/download.php
Verify: `magick -version`
## Common DCC use cases
- Batch-resize texture maps for LOD levels
- Generate contact sheets from rendered frames
- Convert between texture formats (EXR โ PNG, TIFF โ JPEG)
- Add watermarks or version stamps to preview renders