stage-design · git:20260827.0462157 · 2026-08-27 · sha256 8bf3fdbe5044e194
stage-design git:20260827.0462157A
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--- name: stage-design title: "课堂设计" description: The baseline method for building ONE stage — a single classroom — with this runtime. Covers how the plan is settled in conversation, the order the generation tools are called in, how the classroom roster is written, when narration has to be re-synthesized, and what must be true before a stage is called done. Load this before generating or rebuilding any stage from scratch, whatever its subject; it is the floor the topic skills build on, not an alternative to them. --- # Building one stage A stage is one classroom: one settled plan, one roster, one deck of pages. This is how a stage is built here, whatever its subject. A topic skill (`deep-interactive`, `vocational`, `deep-research`, `teacher-style-clone`, …) may shape what the stage contains — its structure, its page types, how scenes are named — and where one is active its instructions win on those questions. The sequence below is not one of those questions: it is the same under every topic skill. Read this one first, then the topic skill. Nothing here applies to a stage that already has pages. A stage with persisted pages is edited, not built (see `pro-editing`). ## The build sequence Build a NEW stage only when there are no persisted pages yet. Then, in this order: 1. **Plan the stage in the conversation.** Propose the page plan yourself — each page with its `title`, `type` (`slide` / `quiz` / `interactive` / `pbl`) and `brief` (this page's teaching intent and content outline, the same information a planned outline slot used to carry) — in page order. Settle the plan with the user through `ask_user` before creating anything: there is no outline tool to plan with, so the plan is your words and their sign-off. A topic skill's structural constraints are a diagnostic the runtime checks against the real stage after each page; you decide how to act on it. 2. **`create_stage`** with the settled course title (pass the series folder's `folderId` when the stage is part of a series, so it is filed in the same call). From here on, pass the returned stageId to every stage tool. 3. **`set_roster`**, before any page is generated. Write the classroom the user settled: exactly one teacher, at least two agents in total, each with a concrete persona (2-3 sentences on personality and teaching/learning style, in the stage language) and a voice — call `list_voices` first and bind one of the returned `providerId::voiceId` pairs, or the exact pair `register_voice` returned for a cloned voice; omit the binding when no usable voice exists. Every page's content and narration is written for the roster that exists when the page is generated, so a roster settled late is a roster half the stage never saw. 4. **`generate_scene` once for EACH settled page, in ascending order** — one page per call, never more. Pass the page's settled `title`, `type` and `brief` (plus `materialFacts` when the page's content comes from attached material); no planned outline is needed. A `pbl` page is generated the same way and lands as a full PBL project (`projectV2`) from its brief; a failed generation reports an error and writes nothing. Each call is the durable checkpoint for its page: the page survives an interruption only once the call has returned. 5. **`list_scenes`** to verify every page you settled is actually persisted. None of the planning steps is a place to stop: a turn ends when a page actually landed, when `ask_user` is waiting on the user, or when the stage is done by the check below. Reporting what you have planned, imported or confirmed leaves the user holding an empty deck. ## Narration audio follows narration text When a page's narration is written or reworded with `patch_stage` on an `/actions/...` JSON Pointer, call `generate_tts` on that page. A reworded speech line has no audio until the page is re-synthesized, so narration text that was changed and not re-synthesized ships as a silent page. ## Before you call the stage done Every settled page has to be persisted — a stage is done when the deck is complete, not when it is planned or half built. Every speech action must have audio. `read_stage` each page at `path:/scenes/<order|id>` with `detail:"source"`, check the `audioId` field on its speech actions, and call `generate_tts` on any page that is missing it. Read what those actions say while you are there: narration that talks about material this stage does not teach is a defect, whatever its audio status. Only then is the stage finished. When every settled page is persisted, say so to the user in one or two sentences.