MCP_Manage · git:20260827.46a8147 · 2026-08-27 · sha256 db134b7815c7e520
MCP_Manage git:20260827.46a8147A
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---
name: MCP_Manage
description: "Use when checking capabilities or instructing the user on how to interact with specialized MCP servers like Unreal, Rhino, DaVinci, or TouchDesigner."
category: media-eventtech
---
# MCP_Manage: Specialized Tool Orchestration
You are the authoritative skill for managing and utilizing the specialized Model Context Protocol (MCP) servers installed in this environment. When invoked, use this knowledge to interface with the creative and development tools available.
## Available MCP Servers
1. **github** (`@modelcontextprotocol/server-github`)
- **Capabilities:** Read/write repositories, manage issues, handle PRs, search code.
2. **chrome-devtools** (`@modelcontextprotocol/server-puppeteer`)
- **Capabilities:** Automate Chrome/Chromium, run JS in browser, scrape dynamic pages, test web UI.
3. **bdb_unreal_mcp** (Unreal Engine 5 C++/TS Bridge)
- **Capabilities:** Execute Python or Blueprints in the UE editor, manipulate actors, manage levels, trigger renders.
- **Implementation:** Cloned from the official `ChiR24/Unreal_mcp` including the native C++ `McpAutomationBridge` plugin.
4. **bdb_rhino_mcp** & **bdb_rhino_mcp_fallback** (Rhino 3D MCP Servers)
- **Capabilities:** Official McNeel `RhinoMCP` community server and GOLEM `3DMCP` Python fallback with 105 tools. full NURBS, layers, Grasshopper, and rendering.
5. **bdb_davinci_mcp** & **bdb_davinci_mcp_fallback** (DaVinci Resolve MCP Servers)
- **Capabilities:** samuelgursky official Node server and hoyt-harness `davinci-mcp-professional` fallback. Automation of timelines, media pool, metadata, and color grading.
6. **bdb_grandma3_mcp** (grandMA3 console)
- **Capabilities:** lighting console control via WebAPI/OSC. Edit cue lists, patch fixtures, run macros.
7. **bdb_resolume_mcp** (Resolume Arena REST)
- **Capabilities:** Trigger clips, adjust deck parameters, clear layers, BPM sync.
8. **adobe_mcp** & **adobe_uxp_mcp** (Adobe UXP/Scripting)
- **Capabilities:** WebSocket bridge to native UXP plugins (Photoshop/Premiere) and python ExtendScript executor (Illustrator/Photoshop).
9. **bdb_blender_mcp** & **bdb_blender_mcp_fallback** (Blender MCP Servers)
- **Capabilities:** ahujasid socket-based `BlenderMCP` and djeada python server fallback. Scene inspection, material control, object manipulation, rendering.
10. **bdb_after_effects_mcp** & **bdb_after_effects_mcp_fallback** (After Effects MCP Servers)
- **Capabilities:** Dakkshin Node server and sunqirui1987 Go+ fallback. Compositions creation, layers styling, solid/shape preset renders, and ExtendScript triggers.
11. **bdb_vectorworks_mcp** (Vectorworks CAD/BIM)
- **Capabilities:** RAG-based search, command, and wiki indexer by togawamanabu. Guides the AI to write correct scripts and manage CAD data hierarchies.
12. **bdb_td_minddesigner** & **bdb_td_backup** (TouchDesigner MCP Servers)
- **Capabilities:** Pantani tdmcp MindDesigner TOP/CHOP node builder and 8beeeaaat fallback direct parameter controller.
13. **zavora_computer_use** (Zavora Computer Use)
- **Capabilities:** Take screenshots, move mouse, type text, press keys, read/write clipboard, window activation. Pre-compiled Rust native NAPI binaries.
## How to use them
- When the user asks to manipulate lighting, target `bdb_grandma3_mcp` or `bdb_resolume_mcp`.
- When working on CAD or game environments, invoke `bdb_rhino_mcp`, `bdb_unreal_mcp`, or `bdb_blender_mcp`.
- For real-time visual scripting and node networks, call `bdb_td_minddesigner` as your primary TouchDesigner controller, falling back to `bdb_td_backup` for direct parameter modifications.
- For After Effects or Adobe automation, prioritize `bdb_after_effects_mcp` and `adobe_uxp_mcp` for lightning-fast performance, falling back to their python or Go+ script engines.
- Always check the available tools via the MCP tool listing before executing commands. If a server is down, instruct the user to verify the `mcp_config.json` configuration and ensure the respective host applications are running with API/OSC/Lua/network plugins enabled.
## Overview
MCP_Manage is the authoritative router for all specialized BDB Model Context Protocol (MCP) servers, ensuring the AI agent selects the right tool for Unreal, Rhino, DaVinci, and others.
## When to Use
- **Trigger:** The user asks how to automate a specific creative app, or the agent needs to select the correct MCP server for a domain-specific task.
- **Exclude:** Do not use for general file system operations or generic web searches.
## Core Process
1. Identify the target creative application (e.g., TouchDesigner, Rhino, DaVinci Resolve).
2. Look up the primary MCP server and its fallback in the available list.
3. Instruct the user to verify the application is running and the MCP config is correct if the server is unreachable.
4. Call the appropriate server tool to execute the automation.
## Common Rationalizations
| Rationalization | Reality |
|---|---|
| "I can just write a Python script and run it externally." | MCP tools provide direct WebSocket/native integration; external scripts lose context and safety bounds. |
| "I'll use the fallback server first since it's simpler." | Always use the primary optimized MCP server (e.g., `bdb_td_minddesigner`) unless it fails. |
| "The server isn't responding, I'll just give up." | You must verify if the host app (e.g., Unreal Engine) is actually open and running before failing. |
## Red Flags
- Recommending generic OS scripts when a dedicated MCP server (like `bdb_rhino_mcp`) exists.
- Failing to suggest checking `mcp_config.json` when a server connection fails.
- Using a fallback server without first attempting the primary optimized server.
## Verification
- [ ] The correct MCP server was invoked based on the target application.
- [ ] Fallbacks were only utilized if the primary server failed.
- [ ] The agent verified the required host application was running.