brainstorming · git:20260713.f2e4d5a · 2026-07-13 · sha256 6d8e8ed85c10bd54
brainstorming git:20260713.f2e4d5aA
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--- name: brainstorming description: "Use this BEFORE any creative or feature work: building a new feature, adding functionality, changing behavior, or making a nontrivial design decision. Turns the user's request into a validated design — recorded as a spec-graph task-spec — before any implementation. Do not skip this because a change looks small." --- # Brainstorming ## Brainstorm before you build - Before starting any creative or feature work — a new feature, added functionality, a behavioral change, a nontrivial design decision — stop and run this workflow before writing implementation code. - The aim: turn the request into a validated design, recorded as a spec-graph `task-spec`, that the user has explicitly approved — not a guess you implement and hope lands. - Never implement during brainstorming. If you catch yourself opening a source file to make a change before the design is approved, stop. ## Anti-pattern: "this is too small to need this" Every request goes through this, however small it looks. A one-line config change and a new subsystem both benefit from a few minutes of "what does the user actually want and why" — that is where wrong assumptions get caught cheaply. Scale the *depth* to the task; never skip the workflow entirely. ## The workflow 1. **Orient.** Use the spec-graph skill's tools first — `spec_grep`/`spec_get`/`spec_graph` — to find what the project already says about the area; read code second, to confirm details. 2. **Scope check.** If the request bundles multiple independent features or subsystems, say so and brainstorm them one at a time (or in parallel sub-sessions, the user's call) — don't blend unrelated decisions into one task-spec. 3. **Open a task-spec.** As soon as you understand roughly what's being asked, `spec_create` a `task-spec` (id, title, status: draft, parent: the nearest relevant module) to hold the design as it develops. This file is the one artifact — update it live as decisions land; don't also keep a separate scratch doc. This works even in a project with no existing spec graph: a `task-spec` only needs frontmatter `id` and `type` to be a valid spec, no pre-existing graph required — don't skip this step just because nothing else in the project is specced yet. 4. **Clarify.** Ask what you need via `ask_user_question`, composing rounds per the **asking-user-questions** concept skill — read it before the first round. Resolve a full round, update the task-spec with what you learned, and only open a new round if the answers raised a genuinely new question. Per that concept's degradation norms, skipped questions or a host with no UI are not blockers: record your best-guess assumptions in the task-spec, explicitly marked unconfirmed, and continue. 5. **Propose approaches.** Once the ask is clear, write 2-3 approaches into the task-spec with trade-offs and a recommendation. When approaches are easiest to compare side by side, ask via a single-select `ask_user_question` with each approach as an option (label = approach name, description = its trade-off) instead of prose alone. 6. **Present the design.** Write it into the task-spec in sections scaled to their complexity; confirm with the user as each section lands, not only at the end. 7. **Self-review.** Before asking for final sign-off, reread the task-spec for: placeholders/TBDs, sections that contradict each other, scope that's actually multiple task-specs, and ambiguous requirements — fix what you find, don't just flag it. 8. **Promote.** When the design settles a boundary, contract, or decision that belongs in a durable spec, fold it into the relevant module's `SPEC.md` now — `spec_create` for a new module, `spec_update` for its frontmatter (draft → active as it firms up), `edit` for prose. Run `spec_validate` after structural changes. 9. **Final review, then build.** Ask the user to review the (now-promoted) design once more. Once approved, implement directly against it — there is no separate plan-writing step here. Keep the task-spec and the durable specs honest as the code lands, and retire the task-spec once **the work itself** is done, not merely once the design was promoted. ## What a good task-spec looks like - Scoped to one piece of work — if it's accreting unrelated decisions, split it. - States the request, the decision(s) made and why, the approaches considered and why they were or weren't picked, and anything the user explicitly deferred or declined to answer. - Gets promoted, not copied: once a decision belongs in a module's `SPEC.md`, move it there and reference it from the task-spec rather than keeping two copies that can drift.