design-review · git:20260907.501dbca · 2026-09-07 · sha256 cb31e4e9dbd5c5e4
design-review git:20260907.501dbcaA
Immutable. This exact content never changes and is served at /api/v1/blob/cb31e4e9dbd5c5e4.
--- name: design-review description: >- Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers. --- # Design Review Codex port of Claude Code Game Studios /design-review. Use this skill when the task matches the workflow described below. Keep the Codex version lightweight: load `references/claude-skill.md` only when the original detailed Claude workflow is needed. ## Codex Workflow 1. Read repository-local instructions first: `AGENTS.md`, `CLAUDE.md`, the nearest path-scoped instructions (`Assets/CLAUDE.md` for Unity when present), and any referenced project docs. 2. Use this workflow's intent, but follow Codex tool and collaboration rules. 3. Apply SOLID, Clean Code, clear English naming, dependency boundaries, and focused tests for new or changed expected behavior. 4. When a Claude workflow mentions a custom agent, treat it as a role reference. Do the work locally unless the user explicitly asks for sub-agents or parallel agent work. 5. For implementation tasks, make the change directly when the request is clear; ask only when a decision cannot be safely inferred from local context. 6. Verify with the repository's available checks and summarize changed files, tests run, and residual risk. ## Original Workflow Summary Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers. ## Detailed Reference - Original Claude skill: `references/claude-skill.md`