git:20260422.f24f4c7 to git:20260512.9a5b575

20 added, 6 removed. Audit A to A.

---
name: maya-light-rig
- description: Maya light rig utilities — create standard three-point lighting rigs and HDRI dome setups. Use when deploying pre-configured lighting templates. Not for individual light creation or color grading — use maya-lighting or maya-color-grading for that.
+ description: |-
+ Authoring stage — pre-configured lighting templates: three-point rigs,
+ HDRI domes, and rig-level intensity controls. Use when deploying a
+ ready-made lighting setup. Not for individual light creation or final
+ render output — use maya-scripting + cmds.shadingNode for ad-hoc lights,
+ maya-render for output settings.
license: MIT
allowed-tools: Bash Read
metadata:
dcc-mcp:
dcc: maya
layer: domain
- version: 1.0.0
+ stage: authoring
+ version: 1.1.0
tags:
- maya
- lighting
- light-rig
- three-point
- hdri
- search-hint: lighting template, three-point rig, studio setup, dome rig
+ search-hint: |-
+ lighting template, three point rig, key fill rim, HDRI dome,
+ studio setup, environment light
+ aliases:
+ - maya-lighting-rig
+ side-effects:
+ - reads-scene
+ - writes-scene
depends: []
tools: tools.yaml
groups: groups.yaml
---
- # maya-light-rig
+ # maya-light-rig (Authoring stage)
- Light rig creation and management for Maya. Provides standard lighting setups
- such as three-point rigs and HDRI dome lights for rapid scene illumination.
+ Standard lighting rigs (three-point, HDRI dome) and rig-level intensity
+ controls. Designed for fast scene illumination without manually wiring
+ individual light nodes.
## Scripts
- `create_three_point_rig` — Create a standard key/fill/rim three-point light rig
- `create_hdri_dome` — Create a skydome/environment light from an HDR image
- `list_light_rigs` — List all lights grouped under rig transform nodes
- `set_light_rig_intensity` — Scale intensity of all lights within a named rig