media-production ยท diff

v1.0.0 to v1.0.0

5 added, 4 removed. Audit A to A.

---
name: media-production
- description: Generate images, audio and videos, combine assets into finished media, inspect the result and deliver playable artifacts.
+ description: Generate and edit images, vector artwork, photos, audio and video; inspect results and deliver finished artifacts.
metadata:
author: "Louis Grenard <louis@getleon.ai>"
version: "1.0.0"
---
# Media Production
1. Establish the desired output, duration, aspect ratio and supplied reference material. A single image or speech request usually needs only its generation tool.
2. Use `generate` with the desired prompt and output options; Core resolves tool settings, inheriting the active conversation provider by default. If `selection_required` is returned, ask the owner which available provider to use; never silently switch accounts. Use `configure` only when they request a saved preference. Inspect `capabilities.defaults` when setup needs diagnosis. Reserve `generateWithModel` for an explicitly owner-requested provider/model; never pick an older model from memory or bypass a default after an error.
- 3. Generate assets with `media_generation.image`, `audio` and `video`. Reuse existing local speech tools when they fit. MiniMax music requires an eligible account.
+ 3. Generate assets with `media_production.image`, `audio` and `video`. Reuse existing local speech tools when they fit. MiniMax music requires an eligible account.
4. A video `job_id` means pending work. Poll `video.status` at reasonable intervals until completed or failed; never submit another generation to check progress. Retain the job ID across continuation.
- 5. Use existing FFmpeg and FFprobe tools for composition, conversion and validation. Inspect representative frames and audio/duration before claiming the result is verified.
- 6. Generated artifacts are attached automatically. Attach composed/local files through `operating_system_control.file.attach` so the owner receives a player or download. Do not expose provider URLs, credentials or base64 in chat.
+ 5. For local production, use `media_production.photocraft` for layered raster edits, `vectorcraft` for vector artwork, `effectcraft` for motion graphics, `filmcraft` for timelines, and `lightcraft` for photo development. These tools run headlessly; PhotoCraft desktop control is optional. Discover commands and parameter schemas before edits, inspect the source, and use returned object/media IDs instead of guessing. Ordinary edits produce new artifacts while preserving originals. Keep referenced media available and use absolute asset paths. Select persistent LightCraft libraries only when the owner requests library work.
+ 6. Preview edited artwork and representative timeline/composition positions. Use existing FFmpeg and FFprobe tools for simple composition, conversion and validation. Inspect frames and audio/duration before claiming the result is verified. Wait for background renders to complete before delivery.
+ 7. Generated and edited artifacts are attached automatically. Attach other composed/local files through `operating_system_control.file.attach` so the owner receives a player or download. Do not expose provider URLs, credentials or base64 in chat.