CLAUDE.md@plugins/game-sdlc-godot/skills/setup-godot/project-template · git:20261020.0182e97 · 2026-10-20 · sha256 bac5370ebda29ba2
CLAUDE.md@plugins/game-sdlc-godot/skills/setup-godot/project-template git:20261020.0182e97A
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# CLAUDE.md @AGENTS.md @docs/current-status.md ## Claude Code adapter The imported files are the shared contract and the current snapshot. Claude-specific pieces wrap them: - Process skills: the `game-sdlc` plugin. Godot skills: the `game-sdlc-godot` plugin. Project skills: `.claude/skills/`. - Agents: `.claude/agents/`, each executing its shared workflow in `.agents/roles/`. - Godot MCP: `.mcp.json`. - When dispatching implementation agents, pass an explicit `model:` on every call; an agent otherwise inherits the session's model and its usage cap. - Hook registrations live in owner-managed `.claude/settings.json`; never edit it as an agent — prepare the exact change and ask. - Hook changes may not reach a running session: open `/hooks`, and restart if behavior is stale.