impeccable · v3.0.4 · 2026-10-07 · sha256 a02fa5e7c20544da
impeccable v3.0.4A
Immutable. This exact content never changes and is served at /api/v1/blob/a02fa5e7c20544da.
---
name: impeccable
description: "Use when designing, redesigning, critiquing, auditing, polishing or hardening any frontend interface: websites, dashboards, components, forms, onboarding. Covers UX, hierarchy, typography, color, motion, a11y, responsive, copy, design tokens; makes bland UIs bolder or loud ones quieter. Not for backend-only work."
version: 3.0.4
user-invocable: true
argument-hint: "[craft|shape · audit|critique · animate|bolder|colorize|delight|layout|overdrive|quieter|typeset · adapt|clarify|distill · harden|onboard|optimize|polish · teach|document|extract|live] [target]"
license: Apache 2.0. Based on Anthropic's frontend-design skill. See NOTICE.md for attribution.
allowed-tools:
- Bash(npx impeccable *)
---
Designs and iterates production-grade frontend interfaces. Real working code, committed design choices, exceptional craft.
## Setup (non-optional)
Before any design work or file edits, pass these gates. Skipping them produces generic output that ignores the project.
| Gate | Required check | If fail |
|---|---|---|
| Context | The PRODUCT.md / DESIGN.md loader result is known from `node .claude/skills/impeccable/scripts/load-context.mjs`. | Run the loader before continuing. |
| Product | PRODUCT.md exists and is not empty or placeholder (`[TODO]` markers, <200 chars). | Run `/impeccable teach`, refresh context, then resume. Never synthesize PRODUCT.md from the user's original prompt alone. |
| Command | The matching command reference is loaded when a sub-command is used. | Load the reference before continuing. |
| Craft | `/impeccable craft` has a user-confirmed shape brief for this task. `teach` / PRODUCT.md never counts as shape. | Run `/impeccable shape` and wait for explicit brief confirmation. |
| Image | Required visual probes / mocks are generated or skipped with a reason. | Resolve the image-generation gate in `shape.md` or `craft.md` before code. |
| Mutation | All active gates above pass. | Do not edit project files yet. |
Codex-style agents must state this before editing files:
```text
IMPECCABLE_PREFLIGHT: context=pass product=pass command_reference=pass shape=pass|not_required image_gate=pass|skipped:<reason> mutation=open
```
For `/impeccable craft`, `shape=pass` is only valid after a separate user response approving the shape design brief, or when the user provided an already-confirmed brief in the request. Do not mark `shape=pass` after writing PRODUCT.md, summarizing assumptions, or drafting an unconfirmed brief yourself.
Other harnesses should follow the same checklist when they can expose this state.
### 1. Context gathering
Two files at the project root, case-insensitive:
- **PRODUCT.md** — required. Users, brand, tone, anti-references, strategic principles.
- **DESIGN.md** — optional, strongly recommended. Colors, typography, elevation, components.
Load both in one call:
```bash
node .claude/skills/impeccable/scripts/load-context.mjs
```
Consume the full JSON output. Never pipe through `head`, `tail`, `grep`, or `jq`.
If the output is already in this session's conversation history, don't re-run. Exceptions requiring a fresh load: you just ran `/impeccable teach` or `/impeccable document` (they rewrite the files), or the user manually edited one.
`/impeccable live` already warms context via `live.mjs` — if you've run `live.mjs`, don't also run `load-context.mjs` this session.
If PRODUCT.md is missing, empty, or placeholder (`[TODO]` markers, <200 chars): run `/impeccable teach`, then resume the user's original task with the fresh context. If the original task was `/impeccable craft`, resume into `/impeccable shape` before any implementation work.
If DESIGN.md is missing: nudge once per session (*"Run `/impeccable document` for more on-brand output"*), then proceed.
### 2. Register
Every design task is **brand** (marketing, landing, campaign, long-form content, portfolio — design IS the product) or **product** (app UI, admin, dashboard, tool — design SERVES the product).
Identify before designing. Priority: (1) cue in the task itself ("landing page" vs "dashboard"); (2) the surface in focus (the page, file, or route being worked on); (3) `register` field in PRODUCT.md. First match wins.
If PRODUCT.md lacks the `register` field (legacy), infer it once from its "Users" and "Product Purpose" sections, then cache the inferred value for the session. Suggest the user run `/impeccable teach` to add the field explicitly.
Load the matching reference: [reference/brand.md](reference/brand.md) or [reference/product.md](reference/product.md). The shared design laws below apply to both.
## Shared design laws
Apply to every design, both registers. Match implementation complexity to the aesthetic vision — maximalism needs elaborate code, minimalism needs precision. Interpret creatively. Vary across projects; never converge on the same choices. Claude is capable of extraordinary work — don't hold back.
### Color
- Use OKLCH. Reduce chroma as lightness approaches 0 or 100 — high chroma at extremes looks garish.
- Never use `#000` or `#fff`. Tint every neutral toward the brand hue (chroma 0.005–0.01 is enough).
- Pick a **color strategy** before picking colors. Four steps on the commitment axis:
- **Restrained** — tinted neutrals + one accent ≤10%. Product default; brand minimalism.
- **Committed** — one saturated color carries 30–60% of the surface. Brand default for identity-driven pages.
- **Full palette** — 3–4 named roles, each used deliberately. Brand campaigns; product data viz.
- **Drenched** — the surface IS the color. Brand heroes, campaign pages.
- The "one accent ≤10%" rule is Restrained only. Committed / Full palette / Drenched exceed it on purpose. Don't collapse every design to Restrained by reflex.
### Theme
Dark vs. light is never a default. Not dark "because tools look cool dark." Not light "to be safe."
Before choosing, write one sentence of physical scene: who uses this, where, under what ambient light, in what mood. If the sentence doesn't force the answer, it's not concrete enough — add detail until it does.
"Observability dashboard" does not force an answer. "SRE glancing at incident severity on a 27-inch monitor at 2am in a dim room" does. Run the sentence, not the category.
### Typography
- Cap body line length at 65–75ch.
- Hierarchy through scale + weight contrast (≥1.25 ratio between steps). Avoid flat scales.
### Layout
- Vary spacing for rhythm. Same padding everywhere is monotony.
- Cards are the lazy answer. Use them only when they're truly the best affordance. Nested cards are always wrong.
- Don't wrap everything in a container. Most things don't need one.
### Motion
- Don't animate CSS layout properties.
- Ease out with exponential curves (ease-out-quart / quint / expo). No bounce, no elastic.
### Absolute bans
Match-and-refuse. If you're about to write any of these, rewrite the element with different structure.
- **Side-stripe borders.** `border-left` or `border-right` greater than 1px as a colored accent on cards, list items, callouts, or alerts. Never intentional. Rewrite with full borders, background tints, leading numbers/icons, or nothing.
- **Gradient text.** `background-clip: text` combined with a gradient background. Decorative, never meaningful. Use a single solid color. Emphasis via weight or size.
- **Glassmorphism as default.** Blurs and glass cards used decoratively. Rare and purposeful, or nothing.
- **The hero-metric template.** Big number, small label, supporting stats, gradient accent. SaaS cliché.
- **Identical card grids.** Same-sized cards with icon + heading + text, repeated endlessly.
- **Modal as first thought.** Modals are usually laziness. Exhaust inline / progressive alternatives first.
### Copy
- Every word earns its place. No restated headings, no intros that repeat the title.
- **No em dashes.** Use commas, colons, semicolons, periods, or parentheses. Also not `--`.
### The AI slop test
If someone could look at this interface and say "AI made that" without doubt, it's failed. Cross-register failures are the absolute bans above. Register-specific failures live in each reference.
**Category-reflex check.** If someone could guess the theme and palette from the category name alone — "observability → dark blue", "healthcare → white + teal", "finance → navy + gold", "crypto → neon on black" — it's the training-data reflex. Rework the scene sentence and color strategy until the answer is no longer obvious from the domain.
## Commands
| Command | Category | Description | Reference |
|---|---|---|---|
| `craft [feature]` | Build | Shape, then build a feature end-to-end | [reference/craft.md](reference/craft.md) |
| `shape [feature]` | Build | Plan UX/UI before writing code | [reference/shape.md](reference/shape.md) |
| `teach` | Build | Set up PRODUCT.md and DESIGN.md context | [reference/teach.md](reference/teach.md) |
| `document` | Build | Generate DESIGN.md from existing project code | [reference/document.md](reference/document.md) |
| `extract [target]` | Build | Pull reusable tokens and components into design system | [reference/extract.md](reference/extract.md) |
| `critique [target]` | Evaluate | UX design review with heuristic scoring | [reference/critique.md](reference/critique.md) |
| `audit [target]` | Evaluate | Technical quality checks (a11y, perf, responsive) | [reference/audit.md](reference/audit.md) |
| `polish [target]` | Refine | Final quality pass before shipping | [reference/polish.md](reference/polish.md) |
| `bolder [target]` | Refine | Amplify safe or bland designs | [reference/bolder.md](reference/bolder.md) |
| `quieter [target]` | Refine | Tone down aggressive or overstimulating designs | [reference/quieter.md](reference/quieter.md) |
| `distill [target]` | Refine | Strip to essence, remove complexity | [reference/distill.md](reference/distill.md) |
| `harden [target]` | Refine | Production-ready: errors, i18n, edge cases | [reference/harden.md](reference/harden.md) |
| `onboard [target]` | Refine | Design first-run flows, empty states, activation | [reference/onboard.md](reference/onboard.md) |
| `animate [target]` | Enhance | Add purposeful animations and motion | [reference/animate.md](reference/animate.md) |
| `colorize [target]` | Enhance | Add strategic color to monochromatic UIs | [reference/colorize.md](reference/colorize.md) |
| `typeset [target]` | Enhance | Improve typography hierarchy and fonts | [reference/typeset.md](reference/typeset.md) |
| `layout [target]` | Enhance | Fix spacing, rhythm, and visual hierarchy | [reference/layout.md](reference/layout.md) |
| `delight [target]` | Enhance | Add personality and memorable touches | [reference/delight.md](reference/delight.md) |
| `overdrive [target]` | Enhance | Push past conventional limits | [reference/overdrive.md](reference/overdrive.md) |
| `clarify [target]` | Fix | Improve UX copy, labels, and error messages | [reference/clarify.md](reference/clarify.md) |
| `adapt [target]` | Fix | Adapt for different devices and screen sizes | [reference/adapt.md](reference/adapt.md) |
| `optimize [target]` | Fix | Diagnose and fix UI performance | [reference/optimize.md](reference/optimize.md) |
| `live` | Iterate | Visual variant mode: pick elements in the browser, generate alternatives | [reference/live.md](reference/live.md) |
Plus two management commands — `pin <command>` and `unpin <command>`, detailed below.
### Routing rules
1. **No argument** — render the table above as the user-facing command menu, grouped by category. Ask what they'd like to do.
2. **First word matches a command** — load its reference file and follow its instructions. Everything after the command name is the target.
3. **First word doesn't match** — general design invocation. Apply the setup steps, shared design laws, and the loaded register reference, using the full argument as context.
Setup (context gathering, register) is already loaded by then; sub-commands don't re-invoke `/impeccable`.
If the first word is `craft`, setup still runs first, but [reference/craft.md](reference/craft.md) owns the rest of the flow. If setup invokes `teach` as a blocker, finish teach, refresh context, then resume the original command and target.
## Pin / Unpin
**Pin** creates a standalone shortcut so `/<command>` invokes `/impeccable <command>` directly. **Unpin** removes it. The script writes to every harness directory present in the project.
```bash
node .claude/skills/impeccable/scripts/pin.mjs <pin|unpin> <command>
```
Valid `<command>` is any command from the table above. Report the script's result concisely — confirm the new shortcut on success, relay stderr verbatim on error.