maya-shot-export · diff
git:20260422.f24f4c7 to git:20260512.9a5b575
26 added, 7 removed. Audit A to A.
---
name: maya-shot-export
- description: Maya shot export — export shots, frame ranges, cameras, and FBX/Alembic for editorial. Use when packaging shot data for downstream departments. Not for full pipeline publishing or scene assembly — use maya-pipeline or maya-scene-assembly for that.
+ description: |-
+ Pipeline stage — shot-level export: frame ranges, cameras, FBX / Alembic
+ packaging for editorial. Use when packaging shot data for downstream
+ departments. Not for full pipeline publish (maya-pipeline) or scene
+ assembly (maya-scene-assembly).
license: MIT
allowed-tools: Bash Read
metadata:
dcc-mcp:
dcc: maya
layer: domain
- version: 1.0.0
+ stage: pipeline
+ version: 1.1.0
tags:
- maya
- export
- shot
- pipeline
- production
- search-hint: package shot data, export frame range, editorial delivery
- depends: []
+ - alembic
+ - fbx
+ - editorial
+ search-hint: |-
+ shot export, package shot, export frame range, editorial delivery,
+ shot camera FBX, shot Alembic, shot info
+ aliases:
+ - maya-shot-io
+ side-effects:
+ - reads-scene
+ - reads-disk
+ - writes-disk
+ - calls-fbx-plugin
+ depends:
+ - maya-geometry
tools: tools.yaml
---
- # maya-shot-export
+ # maya-shot-export (Pipeline stage)
- Shot-level export utilities for Maya production pipelines. Exports frame ranges,
- cameras, and geometry sequences in FBX or Alembic format with shot metadata.
+ Shot-level export utilities. Differs from `maya-geometry` in that it
+ encodes **shot conventions**: frame range, camera, sequence/shot
+ metadata. For raw FBX export of arbitrary geometry use `maya-geometry`.
## Scripts
- `export_shot_fbx` — Export selected geometry within a frame range to FBX
- `export_shot_alembic` — Export selected objects as Alembic (.abc) sequence
- `export_camera` — Export a shot camera to FBX or Maya ASCII
- `get_shot_info` — Query current shot metadata (frame range, camera, scene name)