mesh-processing SKILL.md skillB

mesh-processing from marcinfinitesimal533/claude-skills-for-computational-designers is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add marcinfinitesimal533/claude-skills-for-computational-designers/mesh-processing@v1.0.0

Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
marcinfinitesimal533/claude-skills-for-computational-designers
Path
skills/mesh-processing/SKILL.md
Versions recorded
1
Latest version
v1.0.0, committed Mar 26, 2026
Size
48,043 bytes
Repository stars
3
License
MIT

Mesh data structures, mesh operations, mesh analysis, mesh repair, UV mapping and unfolding, quad meshing, mesh-to-NURBS conversion, and mesh quality assessment for AEC computational design.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Mesh Processing

This skill provides comprehensive guidance on mesh processing for architecture, engineering, and construction. Meshes are the workhorse representation for simulation (FEA, CFD, acoustics), fabrication (3D printing, CNC), visualization (rendering, VR/AR), and increasingly for design geometry itself. This reference covers data structures, operations, analysis, repair, UV mapping, quad meshing, and reverse engineering.

---

## 1. Mesh Processing in AEC

### 1.1 Why Meshes Matter

Meshes represent 3D geometry as collections of vertices, edges, and faces. In AEC:

- **Simulation**: Finite Element Analysis (structural), Computational Fluid Dynamics (wind/airflow), thermal simulation, acoustic simulation, and daylight simulation all require mesh discretization of geometry. The mesh quality directly determines simulation accuracy.
- **Visualization**: Real-time rendering (game engines, VR/AR) operates on triangulated meshes. Level-of-detail mesh decimation controls rendering performance.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add marcinfinitesimal533/claude-skills-for-computational-designers/mesh-processing@sha256:e23d0a6890268e03

The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_5lhwmc52noxzpbqd.svg)](https://markdownregistry.com/a/art_5lhwmc52noxzpbqd)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Mar 26, 2026.

versioncommittedcommitsizeaudit
v1.0.0 latest2026-03-26 6dff3d2 48,043 BB view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: Frontmatter declares a name
  • pass: Frontmatter block present
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (48043 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

marcinfinitesimal533/claude-skills-for-computational-designers · 3 stars · license MIT · pushed 2026-10-13 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_5lhwmc52noxzpbqd
GET https://markdownregistry.com/api/v1/resolve?ref=marcinfinitesimal533/claude-skills-for-computational-designers/mesh-processing
GET https://markdownregistry.com/api/v1/blob/e23d0a6890268e035bc0bc11957ba958ede38363edba59c13d4c0d770ab272a7

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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