godot-gdscript-patterns SKILL.md skillA
godot-gdscript-patterns from dicklesworthstone/pi_agent_rust is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add dicklesworthstone/pi_agent_rust/godot-gdscript-patterns@git:20260205.788be98Pins git:20260205.788be98 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- dicklesworthstone/pi_agent_rust
- Path
tests/ext_conformance/artifacts/agents-wshobson/game-development/skills/godot-gdscript-patterns/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260205.788be98, committed Feb 5, 2026
- Size
- 19,887 bytes
- Repository stars
- 1,966
- License
- a license file GitHub does not identify
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot GDScript Patterns
Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.
## When to Use This Skill
- Building games with Godot 4
- Implementing game systems in GDScript
- Designing scene architecture
- Managing game state
- Optimizing GDScript performance
- Learning Godot best practices
## Core Concepts
### 1. Godot Architecture
```
Node: Base building block
├── Scene: Reusable node tree (saved as .tscn)
├── Resource: Data container (saved as .tres)
├── Signal: Event communication
└── Group: Node categorization
```
### 2. GDScript Basics
```gdscript
class_name Player
extends CharacterBody2D
# Signals
signal health_changed(new_health: int)
signal died
# Exports (Inspector-editable)
@export var speed: float = 200.0
@export var max_health: int = 100
@export_range(0, 1) var damage_reduction: float = 0.0
@export_group("Combat")
@export var attack_damage: int = 10
@export var attack_cooldown: float = 0.5
# Onready (initialized when ready)
@onready var sprite: Sprite2D = $Sprite2D
@onready var animation: AnimationPlayer = $AnimationPlayer
@onready var hitbox: Area2D = $Hitbox
…Read the whole file at its exact version.
How to install
mdr add dicklesworthstone/pi_agent_rust/godot-gdscript-patterns@sha256:fcec59edcaad1dd2The line at the top of this page pins the label git:20260205.788be98, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_6tt3l7as3es2o6nc)
7 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Feb 5, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (19887 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
dicklesworthstone/pi_agent_rust · 1,966 stars · license a license file GitHub does not identify · pushed 2026-11-06 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_6tt3l7as3es2o6nc GET https://markdownregistry.com/api/v1/resolve?ref=dicklesworthstone/pi_agent_rust/godot-gdscript-patterns GET https://markdownregistry.com/api/v1/blob/fcec59edcaad1dd2dd4da01b8d41aff91e86e3b6bc4555751de4d474d20169d7
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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