Home / max-786 / claude-3d-harness · library/cc/blender-rendering/SKILL.md · GitHub

blender-rendering skillA

blender-rendering is agent-read markdown (skill) from max-786/claude-3d-harness: Render Blender scenes with the right engine and settings — Cycles for photoreal, EEVEE for speed/stylized, sample counts, denoising (OptiX/OIDN), light path tuning, color management (AgX/Filmic), file output (PNG/EXR/MP4), animation rendering. Use whenever the user asks to "render this", "produce an image", "render a frame / animation", "make a final image", "save the render", or any output-generation request. Make sure to use this skill even if the user does not say "render" — also covers "make.

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

What the file says

# Blender Rendering

Render efficiently. The defaults are wrong for production; the recipes below are tuned for the common cases.

## Engine decision tree

```
Need photoreal? Caustics? Accurate SSS? Glass-rich?
├── YES → Cycles (path tracer)
└── NO  → Need speed? Stylized look? Animation iteration?
          ├── YES → EEVEE
          └── NO  → Cycles (default fallback for photoreal)
```

**Quick rule**:
- Stills, archviz, product, hero shots → **Cycles**
- Animation previews, motion graphics, stylized → **EEVEE**

## Reference-look handoff

If the goal is to match an original/reference image rather than make a generally attractive render, chain-load `reference-look-calibration`. It owns measurement of hue/saturation/value, object extent, glow/aura color, and before/after look metrics. This skill should then apply the requested material/lighting/render changes within that calibrated target.

## Recipes

### Recipe 1 — Cycles production preset (256 samples + denoise)

```python
import bpy

scene = bpy.context.scene
scene.render.engine = 'CYCLES'
scene.cycles.device = 'GPU'

# Sampling
scene.cycles.samples = 256
scene.cycles.use_adaptive_sampling = True
…

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How to install

Latest version
mdr add max-786/claude-3d-harness/blender-rendering@git:20260921.d4bf893
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mdr add max-786/claude-3d-harness/blender-rendering@sha256:2c5fc68dd34f7951

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Versions

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git:20260921.d4bf893 latest2026-09-21 d4bf893 10,039 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (10039 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

max-786/claude-3d-harness · 6 stars · license MIT · pushed 2026-09-21 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_75nl5njcirbeltyv
GET https://markdownregistry.com/api/v1/resolve?ref=max-786/claude-3d-harness/blender-rendering
GET https://markdownregistry.com/api/v1/blob/2c5fc68dd34f795149290cabb6dcb5735138dbd99023798cc41ba2b0e882d875

Your agent does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

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