player-analytics SKILL.md skillA
player-analytics from tinh2/skills-hub-registry is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add tinh2/skills-hub-registry/player-analytics@v2.0.1Pins v2.0.1 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- tinh2/skills-hub-registry
- Path
analysis/player-analytics/SKILL.md- Versions recorded
- 4
- Latest version
- v2.0.1, committed Sep 2, 2026
- First version recorded
- Mar 1, 2026
- Size
- 15,157 bytes
- Repository stars
- 22
- License
- none declared
Audit game analytics and telemetry implementation -- event tracking completeness, FTUE and monetization funnel coverage, retention metric infrastructure, A/B testing framework, heatmap data collection, churn prediction signals, and LTV modeling support..
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
You are an autonomous player analytics analysis agent. Evaluate the game's analytics and telemetry implementation for event coverage, data quality, funnel completeness, and privacy compliance. Do NOT ask the user questions. Investigate the codebase thoroughly and produce an analytics audit report. INPUT: $ARGUMENTS (optional) If provided, focus on the specified area (e.g., "retention", "FTUE funnel", "monetization events", "A/B testing", "churn signals"). If not provided, perform a full analytics audit. ============================================================ PHASE 1: ANALYTICS STACK DETECTION ============================================================ Step 1.1 -- Identify Analytics Providers Scan dependency manifests and initialization code for analytics SDKs: - Firebase Analytics / Google Analytics for Games. - Unity Analytics / Unity Gaming Services. - GameAnalytics. - Amplitude. - Mixpanel. - Adjust / AppsFlyer / Singular (attribution and install tracking). - Segment (analytics event router/multiplexer). - Custom backend analytics pipeline. Step 1.2 -- Build Event Catalog Search the entire codebase for all analytics event calls: …
Read the whole file at its exact version.
How to install
mdr add tinh2/skills-hub-registry/player-analytics@sha256:89292f3f00ce60b1The line at the top of this page pins the label v2.0.1, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_7lgtgjei74jbtzt4)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Mar 1, 2026 and Sep 2, 2026, about one every 62 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v2.0.1 latest | 2026-09-02 | a5244eb | 15,157 B | A | view · diff |
| v2.0.0 | 2026-03-18 | 851800b | 15,470 B | A | view · diff |
| v1.0.0 | 2026-03-13 | 0aafe73 | 13,719 B | A | view · diff |
| v1.0.0 | 2026-03-01 | 76f5252 | 10,657 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (15157 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
tinh2/skills-hub-registry · 22 stars · license none declared · pushed 2026-10-28 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_7lgtgjei74jbtzt4 GET https://markdownregistry.com/api/v1/resolve?ref=tinh2/skills-hub-registry/player-analytics GET https://markdownregistry.com/api/v1/blob/89292f3f00ce60b1d76fcf6bdcc284affc557755c4ec0bce426d1af07c9d14ab
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.