reverse-engineering SKILL.md skillA

reverse-engineering from rehan-remade/universal-modder is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add rehan-remade/universal-modder/reverse-engineering@git:20261012.db94cbc

Pins git:20261012.db94cbc in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
rehan-remade/universal-modder
Path
skills/reverse-engineering/SKILL.md
Versions recorded
5
Latest version
git:20261012.db94cbc, committed Oct 12, 2026
First version recorded
Sep 30, 2026
Size
6,463 bytes
Repository stars
8,440
License
MIT

Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java (Vineflower) and native code (Ghidra, IDA, via MCP servers); dump data and asset formats; reverse-engineer a binary file format and prove it with a round trip; read live memory (Cheat Engine, Frida, x64dbg); find render passes (RenderDoc). Use when a mod needs game internals, e.g. "how does the boss AI work", "find the damage function", "what format is this .sld/.pak/.dat…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Reverse engineering for mods

Rule zero: **read the real thing, don't guess.** Decompiled code, the actual data, a live memory view or a
GPU capture is the spec. Write what you learn into `MODLOG.md` (names, IDs, offsets, formats) as you go.

Keep all decompiled output and extracted assets **outside** the mod repo (e.g. `~/<game>-decomp/`) and never
publish them. Single-player, offline or servers the user runs. Never attach debuggers or scanners to games
with anti-cheat (see `skills/mod-any-game/references/safety.md`).

## Pick the tool by what the code is (`um scan` tells you)

**Managed .NET** (XNA/FNA, Unity Mono, most indie C#)
- `dotnet tool install -g ilspycmd`, then `ilspycmd -p -o ~/<game>-decomp <Game>.exe` (or
  `Assembly-CSharp.dll`). This gives a full C# project you can grep.
- dnSpyEx: step through with a debugger, set breakpoints, edit methods.
- MCP: ILSpy-MCP / dnspy-mcp let an agent query types and methods directly.

**Unity IL2CPP**
- Cpp2IL (or Il2CppDumper) on `GameAssembly.dll` + `global-metadata.dat` gives types, fields, method
  signatures and addresses, plus dummy DLLs for ILSpy.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add rehan-remade/universal-modder/reverse-engineering@sha256:a90b509a9967eecd

The line at the top of this page pins the label git:20261012.db94cbc, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_afqb4kikrkj47w7p.svg)](https://markdownregistry.com/a/art_afqb4kikrkj47w7p)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Sep 30, 2026 and Oct 12, 2026, about one every 3 days.

versioncommittedcommitsizeaudit
git:20261012.db94cbc latest2026-10-12 db94cbc 6,463 BA view · diff
git:20261005.a93ed662026-10-05 a93ed66 6,252 BA view · diff
git:20261005.5f637de2026-10-05 5f637de 6,192 BA view · diff
git:20261004.5b437502026-10-04 5b43750 5,283 BA view · diff
git:20260930.8ad57ae2026-09-30 8ad57ae 5,262 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (6463 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

rehan-remade/universal-modder · 8,440 stars · license MIT · pushed 2026-10-19 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_afqb4kikrkj47w7p
GET https://markdownregistry.com/api/v1/resolve?ref=rehan-remade/universal-modder/reverse-engineering
GET https://markdownregistry.com/api/v1/blob/a90b509a9967eecd685047ca69b0326010137324a31b5c91dbd43101974cd35d

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from rehan-remade/universal-modder

asset-pipeline SKILL.md skill
rehan-remade/universal-modder · .agents/skills/asset-pipeline/SKILL.md · Turn generated or hand-made art into exactly what a game engine loads. Covers sprite cutout, trim and nearest-neighbour…
git:20261005.2f4cb51 · audit A · 8,440 stars
fal-assets SKILL.md skill
rehan-remade/universal-modder · .agents/skills/fal-assets/SKILL.md · Generate game assets with fal (fal.ai) through the fal MCP server, the `um fal` CLI (REST) or `fal api`. Covers sprites…
git:20261018.3d20799 · audit A · 8,440 stars
game-automation SKILL.md skill
rehan-remade/universal-modder · .agents/skills/game-automation/SKILL.md · Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed…
git:20261011.77264ff · audit A · 8,440 stars
game-recon SKILL.md skill
rehan-remade/universal-modder · .agents/skills/game-recon/SKILL.md · Figure out how a specific installed game can be modded, before writing any mod code. Covers where it's installed, the…
git:20261018.6a8865a · audit A · 8,440 stars
game-research-websearch SKILL.md skill
rehan-remade/universal-modder · .agents/skills/game-research-websearch/SKILL.md · Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback…
git:20261007.6c02e77 · audit A · 8,440 stars
mashup-mods SKILL.md skill
rehan-remade/universal-modder · .agents/skills/mashup-mods/SKILL.md · Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind…
git:20261012.672e6a5 · audit A · 8,440 stars
mod-any-game SKILL.md skill
rehan-remade/universal-modder · .agents/skills/mod-any-game/SKILL.md · Mod a PC game the user owns, taking an idea to working in the real game and recorded. It covers new items, weapons…
git:20261017.232a765 · audit A · 8,440 stars
port-a-mod SKILL.md skill
rehan-remade/universal-modder · .agents/skills/port-a-mod/SKILL.md · Port an existing mod to a newer game version or another mod loader while keeping its behaviour, values and quirks…
git:20261012.315fa17 · audit A · 8,440 stars
publish-mod SKILL.md skill
rehan-remade/universal-modder · .agents/skills/publish-mod/SKILL.md · Package and release a finished game mod. Covers the pre-release lint (no game files, decompiled code or leaked keys)…
git:20261005.c5a6163 · audit A · 8,440 stars
reverse-engineering SKILL.md skill
rehan-remade/universal-modder · .agents/skills/reverse-engineering/SKILL.md · Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java…
git:20261012.db94cbc · audit A · 8,440 stars
share-field-notes SKILL.md skill
rehan-remade/universal-modder · .agents/skills/share-field-notes/SKILL.md · Search and contribute to the shared AI-modding knowledge base, where field notes record how specific games were modded…
git:20261007.8a89885 · audit A · 8,440 stars
showcase-video SKILL.md skill
rehan-remade/universal-modder · .agents/skills/showcase-video/SKILL.md · Record and cut a short showcase video of a game mod, or a compilation of clips, ready to post on X/YouTube. Records the…
git:20261005.2f4cb51 · audit A · 8,440 stars

Every file in rehan-remade/universal-modder

Other files named reverse-engineering

reverse-engineering SKILL.md skill
rehan-remade/universal-modder · .agents/skills/reverse-engineering/SKILL.md · Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java…
git:20261012.db94cbc · audit A · 8,440 stars
reverse-engineering SKILL.md skill
rehan-remade/universal-modder · .claude/skills/reverse-engineering/SKILL.md · Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java…
git:20261012.db94cbc · audit A · 8,440 stars
reverse-engineering SKILL.md skill
hypnguyen1209/offensive-claude · skills/reverse-engineering/SKILL.md · Use when reverse-engineering a binary or firmware — static triage + decompilation (Ghidra/IDA/Binary Ninja), dynamic…
git:20260630.df7d895 · audit A · 394 stars
reverse-engineering SKILL.md skill
skillmds/skillmd · plugins/code-security-review-pipeline/skills/reverse-engineering/SKILL.md · Provides reverse engineering techniques. Use when the main job is to understand how a compiled, obfuscated, packed, or…
git:20260919.fecc0d5 · audit A · 250 stars
reverse-engineering SKILL.md skill
anonymous99-rise/ai-account-toolkit · packages/破限工具/5.6-JAILBREAK-NERV-codex-instruct-5.6-main/skills/reverse-engineering/SKILL.md · Binary analysis: disassembly guidance, unpacking, string extraction, control-flow recovery. Trigger: reverse…
git:20260918.865d0ac · audit A · 59 stars
reverse-engineering SKILL.md skill
novaestellar/novahaku · testing/reverse-engineering/SKILL.md · Provides reverse engineering techniques. Use when the main job is to understand how a compiled, obfuscated, packed, or…
git:20260910.546fe86 · audit A · 28 stars
reverse-engineering SKILL.md skill
annatchijova/vigia-intent-analysis · docs/skills/reverse-engineering/SKILL.md · Disciplined reconstruction of how an undocumented, closed, or unfamiliar system works when you do NOT have its design —…
git:20260708.a6201f8 · audit A · 17 stars

Browse by kind, by grade A, or by owner.